넵튠Associate, Business Development/Business Strategy
Feb. 2017 - Jan. 2019- Produced business model analysis on successful mobile games including Summoner’s War, Homescapes, Gardenscapes, Candy Crush Saga, and Clash Royale
- Conducted market entry research on the gaming industries of emerging markets including Myanmar and Saudi Arabia, and competitor research on foreign media firms - Provided weekly and monthly revenue analysis reports on the current mobile gaming industries of South Korea, Japan, United States, Taiwan, Thailand, India, and Saudi Arabia to gain insights to the respective markets - Was responsible for developing new content, promoting in-game promotions, and conducting monetization analysis of an ongoing live casual puzzle game named “Friends Sacheonseong”
- Produced game introducing guidelines on newly developed games and the games being developed for investors and beta testers
- Provided daily news reports on the Korean gaming industry for the COO
- Collaborated with Kakao Corp. to provide 24/7 customer solutions