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Work Background
Game Designer
Yeti Games, LLCGame Designer
Aug. 2020California, United StatesMythic Brawlers currently in production for Quest and Horizon Worlds As a game designer, I have had many project highlights in order to create a successful and engaging game. Some of these highlights I worked on include: Compelling Storytelling: One of the most important aspects of any game is its story. A game with a well-crafted story can engage players and keep them invested in the game. As a game designer, I focused on creating an immersive world and characters that players will care about. Unique Gameplay: I created unique gameplay mechanics making a more memorable than following the same formula as others in its genre. As a game designer, I experiment with different gameplay mechanics to create a unique and enjoyable experience for players. Stunning Visuals: A game with visually impressive graphics and art can attract players and keep them engaged. As a game designer, I worked with artists to create a stunning visual experience that draws players in. Multiplayer Features: Many players enjoy playing games with others, so incorporating multiplayer features into your game can be a major highlight. As a game designer, I can create unique multiplayer modes and mechanics that enhance the overall gameplay experience. Memorable Soundtrack: A game with a memorable soundtrack can enhance the player's emotional connection to the game. As a game designer, I work with composers to create a soundtrack that fits the game's mood and tone. Accessibility Features: Making your game accessible to players with disabilities can be a major highlight. As a game designer, I incorporate features like closed captioning, colorblind modes, and customizable controls to make your game accessible to a wider audience. Overall, a successful game will likely have a combination of these highlights and more. As a game designer, I focused on creating a game that is enjoyable and engaging for players, while also incorporating unique features that make it stand out from the crowd.
Director of DevOps
SuperWorldDirector of DevOps
Dec. 2019 - Jan. 2021Los Angeles Metropolitan Area
Artificial Intelligence Consultant
Reality SmashArtificial Intelligence Consultant
May. 2019 - Dec. 2019Remote
iOS Developer
AudioCardioiOS Developer
Apr. 2019 - Dec. 2019Remote
Chief Technology Officer
Xport ForwardingChief Technology Officer
Aug. 2016 - Mar. 2022Irvine, California, United States
Freelance
Treadway Technologies, Inc.Freelance
Oct. 2014BreaI’m also Creating Content for my brands Nicktea Vr and Yeti Meme Dealer. My results have been very successful, growing Nicktea VR to over 12k followers In 3 months time. I’m currently monetized for reels for Meta on numerous pages. Previous project: Swizle platform which is a mobile and web portal application in the senior healthcare space. Swizle is split into two parts an Admin app & Patient app Admin App: Focused on doctors and nursing staff Swizle digitalizes how patient orders are signed and shared between facilities by removing the need for the faxing and scanning off documents. Messaging between doctors & staff adds extra workflow value be increasing overall communication and cuts costs. Patient App: If you're a senior living independently or you care for aging parents, then you know how time consuming it is to communicate with your doctor, schedule appointments or refill your prescriptions. Swizle communicates with the software your doctor's use and puts managing your health care back in your hands.
Software Developer
Riot GamesSoftware Developer
Aug. 2014 - Jan. 2015United StatesWeb based CCG prototype
Ruby on Rails Consultant
PromoJamRuby on Rails Consultant
Jan. 2010 - Dec. 2012As a Rails and front-end expert I brought PromoJam from a small startup to receiving $2.5 million in VC funding. I collaborated daily with stakeholders to developed solid new features on the platform that were used by many big name clients in the entertainment industry. During this time I also developed a mobile advertising platform that was later sold to PromoJam for use in their product platform.
Chief Executive Officer
Yeti MediaChief Executive Officer
Dec. 2009Brea, CAAs CEO and lead UX/ UI developer I collaborate directly with my clients, using Yeti's agile tools that give clients transparency and assurance that their code is being written fresh with a solid, test-first "TDD" foundation that is deployed daily to the cloud. I practice agile software development with a "design first" process that emphasizes empathy with your user experience needs. Yeti Media produces interactive, high performance web and mobile apps that live in the cloud and are able to run on the web, iOS, Android, Google Glass and smart devices. In my spare time we like to give back to the software community with our open source projects.
Director of web applications
WhitecanvasDirector of web applications
Jan. 2008 - Dec. 2009My role touched and managed every aspect of product development. Software development was done using is TDD, BDD and Agile / Scrum methods. My testing frameworks included Cucumber, Shoulda, Test::Unit, Selenium, and RPSEC. Mac Development and Linux production running on a NGINX / MySQL / ROR stack. Rails scalability was done using Memcached and HAProxy. • Mentored, tutored and managed a great remote team of developers and designers giving them the skills they needed to compete and feel at home in the project environment. • Aggressively writing code for efficiency and scalability in short agile sprints to meet investor deadlines. • I was constantly Implementing cutting edge Ruby technologies like Haml for the front-end and custom back-end models file assets handling to transcode video asynchronously with startling and workling. • We developed a new image and video attachment system code named “Simple Attachment” that used the REST API to interface with Mosso's cloudfile Storage and EC2 giving us greater visual flexibility and faster loading times. • Personally re-fractured a lot old code from a previous life cycle which involve languages such as ActionScript, Ruby and Javascript to bring to life the front and back-end dreams of a social community the stack holders where looking for.
Senior Designer/ Developer
EllisonSenior Designer/ Developer
Jan. 2004 - Dec. 2008Redesigned and engineered Ellison's Sizzix brand website for remix-ability and a rich user experience, while maintaining marketing and sales goals. • Lead UI developer for Sizzix.com enterprise rebuild while migrating to new technologies for the company such as Ruby on Rails, Ajax, Flash, MYSQL, XHTML, CSS and maintaining the legacy cold fusion e-commerce website. • Designed and implemented several highly interaction Flash based targeted web based ad campaigns, making Sizzix.com 90% of Ellison's total revenue for over 3 years. • Created and deployed the companies first RED5 video streaming server. Integrating the Rails front-end to allow customer’s a beautifully enhanced experience with how -to and new product highlights. • Working closely with a large team of programmers and designers to refresh the look and feel of Ellison.com I successfully created the companies first Flash/ Ajax application giving the user base a broadened over view of the companies great product line.

Requests

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Personal Pitch
VR and AR Development Services
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Startup Pitch
Indie Tours VR: Empowering creators, redefining VR storytelling.
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