The Pixel IssueCEO & Executive Producer
May. 2010 - Sep. 2020Space and Beyond!The Pixel Issue was launched in November 2010 as a platform to promote indie games, science & technology news, audio/sound/CG design and viral content. We started developing our first game in 2013, with a micro-sized team. I was part creative director, executive producer, environment artist, marketing manager and QA tester all rolled into one! Hide & Shriek Mansion is a multiplayer game in Unity 3D, which combines classic point and click adventure game gameplay with spy vs spy and hide n' seek. Spies and thieves vs guards and janitors, trap setting gameplay, fully navigable environments including climbing drainpipes, through windows, airvents and chimneys! We're aiming for a low poly 2.5D style of graphics, 1 squirt squid ink, a pinch of stealth gameplay and lots of cartoon violence! While the initial plan is to make a cartoon style adventure game, we are developing tools that can be sold on the asset store, and be used to create another game that I have in mind with a dystopian sci-fi atmosphere, and cinematic experience. This concept is in script/storyboard/previs phase. Subscribe to our YouTube channel, follow on Facebook and twitter for updates! We're going to be developing this for some time and will document each milestone, to hopefully inspire more people to develop the games that they've always wanted to play! More info at
http://www.facebook.com/pixelissue
http://www.twitter.com/pixelissue
https://www.youtube.com/pixelissue
http://www.indiedb.com/games/hide-shriek-mansion