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Work Background
User Experience Designer
Sumer ExchangeUser Experience Designer
Jan. 2024United StatesLeads UX design and stakeholder engagement across all facets of the SumerEx product, ensuring alignment with business objectives and overarching user experience goals. Orchestrates the development and maintenance of a comprehensive design system that unifies the visual and functional aspects of the entire platform, enhancing consistency and scalability. Authors and rigorously maintains extensive style guides, establishing standards for UX/UI design practices as the sole designer, ensuring cohesive branding and user interaction throughout the SumerEx product. Leading roadmap planning for all UX-related initiatives, effectively prioritizing feature development in line with strategic business outcomes, and facilitating cross-functional collaboration to meet key milestones. Prototyping innovative UX solutions across the entire product suite, preparing for future testing phases that will drive validation and refinement processes to meet diverse user needs and enhance product viability. Leading the development of the MVP for the SumerEx product, strategically balancing resource allocation and feature scope to prepare for an upcoming launch that aims to capture essential user feedback and inform future development phases.
User Experience Designer
Product Madness 📱🎮 User Experience Designer
Feb. 2022 - Jan. 2024- Led the design of information architecture on two mobile games. I worked in collaboration with the game design and product to define and design key game mechanics, navigation, and onboarding experiences. - Designed user flows, wireframes, and prototypes using insights generated through usability testing, first-tap studies, and surveys. - Redesigned key early game flows to increase user retention by 35% across first week of play. Decreased onboarding length from 15 minutes to 5 minutes while increasing user engagement by over 100% - Collaborated with game designers and product owners to create acceptance criteria for game features. Facilitated communication between departments using storytelling techniques and incorporated work from game design product, marketing, and art in UX deliverables. - Collaborated with game designers and product owners to create acceptance criteria for game features.
User Experience Designer
OneSpringUser Experience Designer
Apr. 2021 - Feb. 2022Columbus, Ohio, United States- Developed surveys and test plans, recruited users, conducted user interviews, and usability tests. - Created customer journey maps, personas, priority matrices, user stories, and empathy maps to inform design decisions. - Generated insights and design recommendations for handoff to stakeholders and development teams. - - Worked on B2B and SaaS solutions for geospatial mapping software and government data analytics tools. - Designed screens and user flows for enterprise onboarding experiences. - Conducted user testing in healthcare and medical device space for FDA approval
UX Designer
FreelanceUX Designer
Mar. 2020 - Apr. 2021- Developed surveys, conducted user interviews, and usability tests, and ran heuristic analyses. - Created user flows, wireframes, prototypes, style guides, journey maps, priority matrices, and service blueprints. - Conducted comparative analyses to inform design decisions and feature recommendations.
UX / UI Design Immersive Fellow
General AssemblyUX / UI Design Immersive Fellow
Jan. 2020 - Mar. 2020Columbus, Ohio Metropolitan Area- 12 week immersive user experience design program in UX research synthesis and design methods for web, mobile and digital interfaces - Topics covered: Crafting and executing user surveys and interviews usability tests, contextual inquiry, information architecture, user flows - Persona development, content strategy, and copy - User-centric, data driven design, task analysis, data visualization, wire-framing, UI design and prototyping

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