On The Level Game Studios, LLCGame Programmer
Nov. 2011 - Apr. 2014Houston, Texas AreaUsing the Unity3d Engine, C# and Javascript I aided in the completion of OTLGS first shipped Monsterpiece, The Curse of Nordic Cove. Since then I have continued to use my broadening knowledge of C# and game design to create many of the major Boss fights as well as some of the minor minion AI in Boo Bunny Plague. Boo Bunny Plague - AI, Generalist programmer, Game Design The Curse of Nordic Cove - Generalist programmer