Los Angeles, CA ยท Hybrid* Shipped Stonehearth, a 3d colony simulation/town builder with a block-by-block building system.
* Worked in R&D on an undisclosed game and numerous prototypes.
* Managed the build & infrastructure of R&D games.
* Wrote networked services for multiplayer features.
* Aided in development of testing features for an internal Unreal-based SDK.
San Francisco, California, United States ยท Remote* Worked on numerous freelance game development projects.
* Shipped Homunculus, an action-puzzle game for Android, iOS, and web.