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Roles
โœ”๏ธ50%
IT
Geos
๐Ÿ‡ฎ๐Ÿ‡ฉ50%
Indonesia
๐Ÿ‡ฎ๐Ÿ‡ช50%
Ireland
Work Background
Senior iOS Developer
PT Appfuxion Consulting IndonesiaSenior iOS Developer
Dec. 2022Remote
Senior iOS Developer
SolecodeSenior iOS Developer
Aug. 2022 - Oct. 2022Tangerang Selatan, Banten, IndonesiaContract work for AEON Fast app.
Senior iOS Developer
PT Appfuxion Consulting IndonesiaSenior iOS Developer
Feb. 2022 - Aug. 2022IndonesiaContract work for UOB TMRW iOS app.
iOS Developer
ZyrousiOS Developer
Jun. 2020 - Feb. 2022Indonesia
iOS Engineer
VidioiOS Engineer
Jan. 2019 - Jun. 2020JakartaDeveloping the iOS app for Vidio.
iOS Programmer
BBMiOS Programmer
Oct. 2018 - Dec. 2018Greater Jakarta Area, IndonesiaOne of the programmers that is working on the BBM app for iOS devices.
Senior Programmer
PT. Poing Interactive GamesSenior Programmer
Jan. 2017 - Sep. 2018JakartaWorking on Poingscreen, an Android x86-64 device for media player and playing games. Developing the custom launcher, native bridge and some games for Poingscreen.
Technical Advisor
Get Wrecked B.V.Technical Advisor
Nov. 2016 - May. 2017Nijmegen Area, NetherlandsThe technical advisor for Get Wrecked, a 2 v 2 PVP brawler game for mobile.
Programmer
Get Wrecked B.V.Programmer
Oct. 2015 - Nov. 2016Nijmegen Area, NetherlandsMain UI/UX and generalist programmer for Get Wrecked, a 2 v 2 PVP brawler game for mobile.
Senior Programmer
PT. LCS Cemerlang StudioSenior Programmer
Apr. 2015 - Oct. 2015Greater Jakarta Area, IndonesiaProject OMFQ: April 2015 - July 2015 Link: https://itunes.apple.com/id/app/omfq-life-of-poi/id1035238478?mt=8 https://play.google.com/store/apps/details?id=com.SupaSerious.LifeOfPoi&hl=en - Role: Senior Game Programmer - Responsibilities: 1. Researching and implementing the needed libraries / engine (Unity 3D, Soomla, Facebook SDK). 2. Developing the game. 3. Debugging & testing the game 4. Making sure the game is bug-free. Project Cart (working title): July 2015 - present - Role: Senior Game Programmer - Responsibilities: 1. Researching and implementing the needed libraries / engine (Unity 3D, Soomla, Facebook SDK). 2. Designing the architecture of the game. 3. Developing the game from ground up. 4. Debugging & testing the game 5. Making sure the game is bug-free.
Senior Programmer
PT. Sola InteractiveSenior Programmer
May. 2012 - Apr. 2015Greater Jakarta Area, IndonesiaProject Majik Heroes: May 2012 - February 2013 Link: https://itunes.apple.com/ca/app/majik-heroes/id572431607?mt=8 - Role: Senior Game Programmer - Responsibilities: 1. Researching and implementing the needed libraries / engine (Unity 3D). 2. Developing the game from ground up. 3. Debugging & testing the game 4. Making sure the game is bug-free. Project Bike Monkeys: Race for Bananas : February 2013 - August 2014 Link: https://itunes.apple.com/hr/app/bike-monkey-race-for-bananas/id876217922?mt=8 https://play.google.com/store/apps/details?id=com.captive.bikemonkeys - Role: Senior Game Programmer - Responsibilities: 1. Researching and implementing the needed libraries / engine (Unity 3D). 2. Developing the game from ground up. 3. Debugging & testing the game 4. Making sure the game is bug-free. Project Fast a Cash demo: August 2014 - September 2014 - Role: Senior Mobile Programmer - Responsibilities: 1. Researching and implementing the needed libraries (Facebook & Google SDK for iOS). 2. Designing and making the UI. 3. Developing mobile app demo. 4. Debugging & testing the app demo. 5. Making sure the app demo is bug-free. Project True Muze / Music Town: September 2014 - April 2015 - Role: Senior Mobile Programmer - Responsibilities: 1. Researching and implementing the needed libraries (Facebook & Google SDK for iOS, YouTube iOS Player). 2. Designing and making the UI. 3. Developing mobile app. 4. Debugging & testing the app. 5. Making sure the app is bug-free.
Programmer
Data Integra DinamikaProgrammer
May. 2010 - Mar. 2012Project 3D Naval Simulation: May 2010 - March 2012 - Role: Programmer - Responsibilities: 1. Developing the 3D rendering module of the simulation 2. Researching and implementing the needed libraries / engine (Delta 3D). 3. Debugging & testing the simulation 4. Making sure the simulation is bug-free.
Game Programmer
Matahari LeisureGame Programmer
Mar. 2010 - May. 2010Project Starblitz / Snapshot Photobooth: Mar 2010 - May 2010 - Role: Programmer - Responsibilities: 1. Developing the game's features and changes. 2. Debugging &amp; testing the game. 3. Making sure the game is bug-free.
Game Programmer
Matahari Studios IndonesiaGame Programmer
Oct. 2006 - Mar. 2010Project Starblitz / Snapshot Photobooth: Feb 2009 - Mar 2010 - Role: Programmer - Responsibilities: 1. Developing the game's features and changes. 2. Debugging &amp; testing the game. 3. Making sure the game is bug-free. Project Undisclosed Prize Vending Vide Game Title: Sept 2007 - Feb 2009 - Role: Main Programmer - Responsibilities: 1. Developing the game from ground up. 2. Researching the platform (Windows) for the game and setting it to accomodate the game. 3. Researching and implementing the needed libraries (Torque Game Engine). 4. Debugging &amp; testing the game. 5. Making sure the game is bug-free. Project Match Maker: Oct 2006 - Sept 2007 - Role: Main Programmer - Responsibilities: 1. Developing the game from ground up. 2. Researching the platform (Linux) for the game and setting it to accomodate the game. 3. Researching and implementing the needed libraries (SDL, CUPS, etc). 4. Debugging &amp; testing the game. 5. Making sure the game is bug-free.
Freelance Programmer
Freelance ProgrammerFreelance Programmer
Feb. 2005 - Jul. 2006Various freelance projects.

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