Gameshastra, Inc.Executive Producer
Apr. 2014 - Oct. 2023Philadelphia Metro AreaI was the Executive Producer at Gameshastra for almost ten years, building new relationships for this great company throughout the global videogame industry. The Gameshastra Team was deeply involved in building the award-winning "Gardens of Time" game, (our studio was acquired by Disney), which won the prestigious Best Social Network Game at GDC Online 2011! Our artists, designers and programmers have built over 85 titles during our eight years, and we want to help you build your dream projects. Our current Client List includes 2K, Hangar 13, Firaxis, IGT, Heavy Iron, PocketGems, DoveTail, SpaceApe, High Voltage Software, Disney, Big Fish, Zynga and many others. We would like to add your name to this list! As Executive Producer at Gameshastra I am currently scheduling meetings every month. I will be contacting many of you via messaging in the next week to compare schedules and see if we can have a chat during the month, and with regular travel scheduled, I can meet face-to-face in your office, at lunch or coffee. Gameshastra offers full development; design, programming, art and QA services, along with an array of monetization and localization capabilities to assist you in the growth of your products and core business.