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Work Background
Production Director
NovelabProduction Director
Sep. 2019Paris
Formateur Expériences Immersives
Ina/Formation proFormateur Expériences Immersives
Jul. 2019 - Jul. 2019Région de Montreuil, FranceFor 10 days, the teams of the Palais de Tokyo followed a training at Ina for a complete tour of Virtual Reality. During the training entitled "Design and produce works in virtual reality", I led a day via the theme "Real-time 3D for immersive experiences". - State of play of immersive realities - Pipeline of creation of immersive experiences - technological watch and Tips - Demo (HTC Vive, Oculus Rift & Quest)
VR Technical Director of SPHERES - Songs of Spacetime
NovelabVR Technical Director of SPHERES - Songs of Spacetime
Sep. 2017 - Jan. 2019Région de Paris, FranceAvailable on Oculus : https://www.oculus.com/experiences/rift/1859625197439973/?locale=fr_FR With the voice of Jessica Chastain, Patti Smith, Millie bobby brown French Version : Adele Exarchopoulos, Léa Seydoux, Jane Birkin This interactive three chapter journey uncovers the hidden songs of the cosmos. Space is not silent. It is full of sounds. We look to the stars to find our place in the Universe, but for the first time we listen to its music. From Writer/Director Eliza McNitt, Executive Producers Darren Aronofsky and Ari Handel, Narrated by Millie Bobby Brown, Jessica Chastain, and Patti Smith, this acclaimed experience premiered at Sundance and received the Grand Prize in VR at the Venice Film Festival. Chapter I: Chorus of the Cosmos Narrated by Millie Bobby Brown Planet Earth sings. Our solar system becomes a musical instrument as we discover the Universe through sound. Chapter II: Songs of Spacetime Narrated by Jessica Chastain Dive into the heart of a black hole to uncover the breakthrough discovery of gravitational waves. Fall into the darkness, and you will find the light. Chapter III: Pale Blue Narrated by Patti Smith The Big Bang was silent. Then came sound. Travel from the edge of the cosmos to uncover the strangest song of all. - Team management - Unity developement and integration - VR technical and stage production - Technical Management : festival installation (Sundance, Tribecca, Mostra Venice), VR user experience, planning and costing - Multi-language plugin : English & French
Lead Developer of Unrest VR
NovelabLead Developer of Unrest VR
Jan. 2017 - Sep. 2017Unrest VR is an interactive non-fiction experience inspired by Jennifer Brea’s feature documentary Unrest (Sundance 2017 Special Jury Award). An immersive journey into Jen’s experience of an invisible illness, myalgic encephalomyelitis, the project contrasts the painful solitary confinement of a bedroom world with the kinetic freedom of an inner dreamscape. When you’re too sick to leave your bed, where do you go? Unrest VR premiered in the Virtual Arcade at the 2017 Tribeca Film Festival. It was also showcased at Sheffield Doc/Fest in the Immersive VR section of the Alternate Realities Exhibition, where it won the Alternate Realities VR Award.
VR Technical Director of Zaha Hadid: Virtual Reality Experiences
NovelabVR Technical Director of Zaha Hadid: Virtual Reality Experiences
Sep. 2016 - Jan. 2017Région de Montreuil, FranceOn the occasion of the exhibition Zaha Hadid: Early Paintings and Drawings a series of experimental virtual reality experiences have been specially developed with Zaha Hadid Virtual Reality Group in partnership with Google Arts & Culture. This installation offers a dynamic and immersive insight into the workings of Hadid’s paintings and will be available to view in the gallery throughout the exhibition.
VR Techical Director / Paris Studio Manager
NovelabVR Techical Director / Paris Studio Manager
Jun. 2016 - Aug. 2019Paris Area, France
Lead Developer of Kinoscope - A virtual reality journey into the world of cinema
NovelabLead Developer of Kinoscope - A virtual reality journey into the world of cinema
Apr. 2016 - Oct. 2016Paris Area, FranceKinoscope is a VR experience immersing the spectator into a lively and colorful universe to discover the history of cinema lead by the voice of the Hollywood legend Dean Tavoularis, motion picture production designer whose work appeared in numerous box office hits such as The Godfather films, Apocalypse Now, The Brink's Job, One from the Heart and Bonnie and Clyde. Kinoscope was part of the exhibition « The Cinema Machine: from Méliès to 3D » and showcased at the Cinémathèque Française in Paris. Written and directed by Philippe A. Collin & Clément Léotard. Produced by EX Nihilo / Novelab in association with La Cinémathèque Française In collaboration with with Google Arts & Culture Supported by Centre National du Cinéma et de l’Image Animée, and City of Paris
Developer on Notes On Blindness: Into Darkness
NovelabDeveloper on Notes On Blindness: Into Darkness
Sep. 2015 - Mar. 2016Paris Area, FranceAlongside the premiere of the feature film, Sundance 2016 saw the unveiling of Notes On Blindness : Into Darkness, an immersive virtual reality (VR) project based on John’s sensory and psychological experience of blindness. The interactive experience complements the story world of the feature film. Each scene addresses a memory, a moment and a specific location from John’s audio diary, using binaural audio and real time 3D animations to create a fully immersive experience in a ‘world beyond sight’. The project won the Storyscapes Award at Tribeca Film Festival and the Alternate Realities VR Award at Sheffield Doc/Fest.
Research and Development Engineer
NovelabResearch and Development Engineer
Nov. 2014 - May. 2016Mission principale : Développement d'applications interactives et digitales - Participation au développement de la marque Novelab Développement d'applications (Windows, iOs, Android) sous Unity 3D (script C#) : - Applications de réalité virtuelle (Oculus Rift, Google CardBoard). - Applications de réalité augmentée (Vuforia, Metaio). - Applications interactives et digitales (Arduino, Kinect, LeapMotion). Gestion de projet : - Prospection et relation commerciale - Devis - Support - Tableaux de rentabilité
Application Developer Unity 3D C#
NovelabApplication Developer Unity 3D C#
Apr. 2014 - Oct. 2014Paris Area, FranceIGR Final Internship - 6 months - Interactive and digital applications development with Unity3D - Participation in the development of the brand Novelab Application development (Windows, iOS, Android) using Unity 3D (C # script). - Virtual Reality application (Oculus Rift, Google Cardboard) - Augmented Reality application (Vuforia) - Interactive and Digital Applications Project management. - Prospecting - Quotes - Support
Software Development Engineer
EmsytechSoftware Development Engineer
Mar. 2013 - Jul. 2013Région de Rennes, FranceFinal Internship - 5 months - Audio Compression Software Development Fonction : Implementation of an E-AC-3 decoder with Visual C++ Missions : - Studies and analyzes the different audio compression techniques - Implémentation of a decoder E-AC-3 with C++ - Step of profiling and optimisation - Export of the decoder on various operating systems (Windows, Linux) and on embedded architecture (ARM)
Iphone Developer
Université du MaineIphone Developer
Jun. 2012 - Sep. 2012Le MansInternship of the 4th year INSA - 4 months - Development of an iPad application with Xcode Fonction : Develop an iPad application concerning the C2I (Computer and Information Technology Certificate) for the Ministry of Higher Education and Research
Programming of a station
Veolia WaterProgramming of a station
Apr. 2010 - Jun. 2010Région de Saint-Malo, FranceFinal DUT internship - 3 months - Wastewater Treatment Plant of Saint-Malo VEOLIA WATER Fonction : Programming with Ladder on SIEMENS automaton
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