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Work Background
Production Director
Night Garden StudioProduction Director
Jul. 2021Vancouver, British Columbia, CanadaRuPaul's Drag Race Superstar RuPaul's Drag Race Superstar is a fashion/idle mobile game released in October of 2021. Reached the #1 spot on lifestyle games in over 70 countries worldwide. -Led the complete game development lifecycle, from initial concept and pitch through global launch and ongoing live operations. -Defined and executed the product vision, serving as the sole point of contact and primary liaison with the game franchise IP holder. -Held final sign-off authority for all features and design documents, ensuring alignment with creative vision and strategic objectives. -Utilized OKRs and KPIs to implement data-driven features, significantly enhancing user engagement and financial performance, resulting in #1 rankings in over 70 countries. -Collaborated with Apple and Google to manage timely patch releases, optimize app store features, and secure optimal exposure. -Managed and inspired a diverse team of 50+ members (35 internal, 15 external), including art, design, UI/UX, engineering, and live operations, ensuring cohesive product vision and high-quality deliverables. -Drove revenue and player retention for three consecutive years through strategic live operations, seasonal content updates, and successful celebrity guest star licensing negotiations. -Championed player feedback initiatives, integrating insights and data to inform product enhancements and maintain a player-centric approach. -Developed and managed comprehensive project roadmaps, schedules, and milestones, ensuring on-time delivery of high-caliber deliverables. -Oversaw team member training and career development, fostering growth and expertise within the team.
Assistant Producer II - Competitive Gaming Division
Electronic Arts (EA)Assistant Producer II - Competitive Gaming Division
Jun. 2019 - Jul. 2021FIFA 19/20/21/22 -Designed and implemented in-game features to enhance the viewing experience for millions of global esports viewers. -Led the large-scale automation of Twitch Drops for FIFA Esports events, receiving EA's "Innovation Award" for strategic and technical impact. -Created detailed design feature brief documents, securing leadership sign-off and overseeing in-game implementation for upcoming features and game cycles. -Collaborated with the developer tools team to design, prototype, and implement tools, streamlining engineering workflows and accelerating development. -Ensured timely build deliveries aligned with event and patch schedules, supporting seamless integration and production workflows. -Proactively identified and mitigated potential risks throughout the project lifecycle, ensuring adherence to timelines and successful project outcomes. -Improved team efficiency through the implementation of new tracking methods and documentation practices. -Oversaw quality assurance and ensured the team focused on key priorities throughout the development cycle. -Provided regular and comprehensive updates to stakeholders, ensuring transparency and alignment.
Project Manager - Resurgence
Vancouver Film SchoolProject Manager - Resurgence
Jan. 2019 - Apr. 2019Vancouver, Canada AreaResurgence is a 2D top down Japanese style shoot-em-up, where players must manipulate time itself in order to fight an enemy armada and save their home planet. Scheduled, organized, and communicated with a total team of 10 people including outsourced audio collaborators. Made sure that all tasks were delivered on time and we were able to work ahead of schedule for the entire duration of the project. • Utilized a mixture of Waterfall and Agile management methodologies to keep the teams schedule on track. • Adjusted the scope of the project as time went on to ensure a polished final game result. • Kept all team members up to date with any current risks, and implemented mitigation plans for overlying project risks. • Organized and held daily scrum and stand up meetings, as well as weekly sprint meetings. • Held the projects game vision and ensure all content entering the game fit and blended well within the game universe.
Sales Manager
End Of The Roll Discount Carpet & FlooringSales Manager
Sep. 2011 - Mar. 2018Calgary, Canada Area•Planned, built and hosted weekend events at the Calgary Home and Garden Show bi-annually. •Achieved top 5 gross annual sales nationally. (over 60 locations nationwide). •Directed and led the schedules of multiple installation teams to ensure productive and timely workflow with clients. •Collaborated with upper management to implement continuous improvements. •Worked with scheduling regarding multiple international manufacturers as well as hundreds of customer clients. •Tracked sales trends and inventory and ensured new products/stock being brought in was aligned with market wants and needs.
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