PlayhemProduct Manager
Oct. 2009 - Dec. 2012Playhem was a leading online competitive gaming site. The idea was to create big gaming hub where gamers can watch how others play, compete for points and real-life rewards or compete for cold cash in head-to-head games and tournaments. We've supported a handful of games: EA's FIFA, NHL, Madden, Starcraft 2, League of Legends, Texas Hold'em Poker (first HTML5 poker game) and Street Fighter! - Started with a smaller team of 2 engineers and 1 QA and worked up all the way to managing the whole development team of 17 people at the peak
- Focus on product strategy and product development
- Managed cross-functional team in a fast-paced and agile environment including running all day-to-day operations, standups, retrospective, planning meetings
- Provided mentorship and ongoing support to team members (including 1-1's and monthly check-ups)
- Gathered requirements, ran workshops and brainstorming sessions
- Owned all products roadmaps, made sure they are up-to-date and executed
- Prototyped all major interactions and coded up bits of it when it was needed
- Ran separate support and admin team to support ongoing site activities and tournaments
- Managed integrations and API negotiations with all major publishers and other gaming sites
(including OperationSports, Destructoid, Blizzard, EA and others)