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Work Background
Engineering Project Management Specialist
MetaEngineering Project Management Specialist
Sep. 2023 - Sep. 2024Los Angeles County, California, United StatesAided agile scrum processes and sprints for various teams at Meta, incl. teams in Instagram AI and Reality Labs Automated reporting processes, improving efficiency for 800+ engineers and driving cost savings Developed and operationalized a framework for developer feedback & bug triaging across RL, while standardizing workflow management processes for new teams, reported daily to org stakeholders
Program Manager
Disney StreamingProgram Manager
May. 2022 - May. 2023Los Angeles County, California, United StatesLaunched and led Hulu Innovation Studio, becoming Hulu’s innovation lead and deploying virtual production capabilities. Established technology partnerships, securing gear sponsorships worth hundreds of thousands of dollars. Advised on innovative marketing activations in VR/AR, overseeing personnel, vendors, and managing tools and initiatives. Collaborated with Disney’s divisions and ad-sales teams, securing up to $12M in project funding and achieving seven-figure cost savings for Hulu Marketing.
Senior Project Manager
The Walt Disney StudiosSenior Project Manager
Jun. 2021 - May. 2022Burbank, California, United StatesManaged innovation projects for Disney's Motion Picture Innovation team using tools like SmartSheet, Jira, and Power BI, while overseeing SDLC for multiple projects Collaborated with Disney’s divisions and external vendors to develop and implement new tools and applications for content production Led internal teams and contract personnel in AI/ML application development, from ideation to launch, and coordinated with studio engineering resources Prepared financial decks, managed security council sessions on content protection, and regularly presented project deliverables to executive stakeholders
VR/AR Content Development Manager
The Walt Disney StudiosVR/AR Content Development Manager
Jun. 2015 - Oct. 2019Walt Disney StudiosRecruited by President of Post-production to initiate and integrate VR, AR, & general new tech at Fox Produced and executive produced content, managing technical development and content releases across diverse tech stacks Led internal and external teams in building AR/VR products, overseeing up to 8 direct reports, and managing vendor relationships for projects with budgets up to $3M Secured 8-figure capital investments, developed prototypes and pitch decks, and executed major activations at events like Comicon, CES, and Sundance Managed production infrastructure at Fox VR studio, improved content distribution across multiple platforms, and developed an asset library system / pipeline that saved $4.5M in production costs
Technologist
Warner Bros, Dilbeck, FoxTechnologist
Jan. 2010 - May. 2015Los Angeles, California, United StatesMy time as a technologist. I started off at Dilbeck, moved over to Warner Brothers, and then on to 20th Century Fox. Ask me if you’re curious about what that entailed!

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