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Work Background
Director of Software Engineering
InteliEQDirector of Software Engineering
Oct. 2021Syracuse, New York, United States
Managing Software Engineer
Atmosphere IoT, Corp.Managing Software Engineer
Dec. 2017 - Dec. 2018Greater Minneapolis-St. Paul Area
Sr. Software Engineer with Anaren Microwave - Wireless Division
Anaren Inc.Sr. Software Engineer with Anaren Microwave - Wireless Division
Oct. 2016 - Dec. 2017East Syracuse, NYManaging a very talented team in delivering world class IoT solutions using Anaren hardware.
Software Developer
Knuckleheads, inc.Software Developer
Nov. 2013 - Aug. 2016Portland, ORWorking with an outstanding team to help deliver amazing mobile applications for both iOS and Android.
Independent Software Developer
Code Creations, LLCIndependent Software Developer
Jan. 2010 - Aug. 2016Syracuse, NYMobile development with iOS and Android; Web Development with Ruby on Rails, various Java based frameworks, and Python's Django framework, and customized wordpress development.
CTO, founding partner
NimblyAppsCTO, founding partner
Jan. 2010 - May. 2015Philadelphia, PANimblyApps created reframer, a rails based web application designed to greatly simplify quantifying qualitative data via team based collaboration. reframer was purchased by Optimal Workshop, and incorporated into their suite of UX and IA tools. https://www.optimalworkshop.com/reframer
Developer
MedialetsDeveloper
May. 2008 - Jan. 2010New York, NY (remote)I was a member of the original start up team, where my primary responsibilities were contributing towards the back end applications for the analytics and ad serving features. Although I focused on the server solutions, I also contributed to both the iOS and Android framework development for our analytics and ad serving solutions. Medialets was acquired by WPP in May of 2015.
Director of Development Services
CodefabDirector of Development Services
Feb. 2007 - Apr. 2009New York, NY (remote)Worked with a team of approximately five other engineers, creating web applications based on Next/Apple WebObjects technology, and then transitioned into the mobile revolution once the first iPhone SDK was released. In addition to development responsibilities, I also coordinated directly with clients and other team members for feature planning, and sprint schedules.
Sr. Software Developer
Cornell UniversitySr. Software Developer
Jan. 2005 - Dec. 2007Cornell Lab of Ornithology, Macaulay LibraryCo-managed the development team for the Macaulay Library at The Cornell Lab of Ornithology. Developed the online digital asset management system, using prevailing java based servlet technology stacks (Struts and Hibernate, with an Oracle database, deployed on tomcat). We also developed an extensive custom QuickTime player, which allowed users to see the content along with the meta data associated for the clips, and add annotations to them as well. In addition to the server applications, I was also responsible for maintaining the curatorial and accessioning applications used to ingest the media acquired by the library.
ETV Engineer
Cornell Lab of Ornithology, Macaulay LibraryETV Engineer
Oct. 2001 - Jun. 2005ETV Engineer for The Macaulay Library at The Cornell Lab of Ornithology. The Macaulay Library the worlds largest collection of audio, film and video recordings focused on animal behavior. My responsibilities included managing the technical process for archival of all visual media, which included several professional consumer and prosumer formats. I also managed the production resources, which included Avid Pro Tools workstations, Final Cut Pro workstations using Cinewave and Black Magic interfaces, as well as all recording decks and other peripheral equipment. Finally, I also contributed to productions directly, usually in audio post work, but also contributed scoring and arranging for backing music. I have production credits for a few of the features produced during my time. During my tenure in this position, the library undertook a major initiative to digitize the entire collection of its audio and video assets, as well as correlating the media with recorded meta data, and then creating applications allowing the retrieval and distribution of both asset and data. This added additional responsibilities for managing all the IT infrastructure needed to achieve this goal, which included EMC Celera file server, over a dozen Apple X Servers, an ~ 20 TB Apple XSAN solution, several dedicated ingest workstations which employed various mpeg encoding capabilities, a network transcoding solution based on Popwire, QuickTime streaming servers, all of which integrated with Videobank archival workstations. It was a tremendously challenging and fun position.
Systems Engineer, Multi Media Sales
Applied Technical SystemsSystems Engineer, Multi Media Sales
Sep. 1995 - Sep. 2001Managed pre-sales requirements and post sales support for all systems and integrations relating to digital media production. During this time, there was an explosive growth in computer based production and ATS was a leader in Central New York for providing sales and support to products like Media 100, Digidesign, Avid and much more. Additionally, I contributed to designing and implementing custom software targeted at production workflows. Priimary clients were broadcast, educational, and private production companies in upstate New York.
President, owner
UltramediaPresident, owner
Aug. 1992 - Aug. 1995Created, owned and operated a production studio focuing on audio, video, and interactive media, which was the first studio in upstate NY to implement disk based producton systems. We eventually incorporated developing and selling custom software solutions to other production facilities.

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