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Work Background
VP for Development
TOSE Philippines, Inc,VP for Development
Jun. 2013Bonifacio Global City, Taguig Philippines- Oversees development of company’s games and third party projects - Supervises company programmers, artists, and QA testers - Communicates with Japan HQ regarding the flow and progress of company projects - Builds relationships with telcos and other companies for the smooth release of developed games - Works with clients and agents in the US for proper and timely development of outsourced projects - Monitors company performance; ensures professional growth of staff through various training and improvement methods - In charge of the overall schedules of company projects - Oversees general affairs of the company including administration and recruitment
General Manager
Menue Philippines, IncGeneral Manager
May. 2011 - Mar. 2013Taguig, National Capital Region, Philippines.- Head of Studio of the Manila office - Oversees budget and company P&L; handled day to day operations - Built the Manila studio from scratch; leads a group that includes a CTO, producers, tools and gameplay programmers, artists and audio personnel in developing company games using Unity and Java/Eclipse - Provided key leadership to improve and streamline the flow and processes of the studio - Handles, oversees and approves schedules and development milestones - In charge of growth for company Android games and applications - Ensures proper distribution of company applications through portal distribution, cross promotion and marketing campaigns - Monitors and analyses company KPIs to ensure that company download, DAU, and other targets are met - Decides which products should be included in the company pipeline - Interacts with the Tokyo, Shanghai and Manila office to ensure that company projects are within deadline and within budget - Holds a position of Director in Menue China
Producer
Real U PTE LTDProducer
Mar. 2008 - Apr. 2011Singapore- Worlds Producer; in charge of the MMOs many worlds - In charge of company Project Management - Handles scheduling and project management of the company game - Helps ensure the quality of the company game through testing and evaluation of the game’s design - Ensures that Art, Programming, and Game Design, Audio and VFX are in synch and runs according to schedule - Provides key leadership to the game development team of the company - Creates new game features and new game concepts - Ensures that the game remains committed to the story line - Researches new trends and practices in the MMORPG genre
Producer
Kuju Manila (Matahari Studios Philippines)Producer
Jun. 2006 - Feb. 2008Pasig, National Capital Region, Philippines- Provides key leadership to the game development team, and ensures consistent vision and goal setting - Manages the day-to-day activities for a team of software programmers/engineers, artists, designers, and other staff - Ensures communication and cross-coordination within teams and with other on-going efforts - With minimal supervision, responsible for tracking product schedule and deliverables; manages time efficiently by task prioritization, resource coordination, risk assessment and problem solving - Ensures a high quality game by reviewing competitive products, evaluating design/technical/art documents and other creative materials, and creating QA test plans - Researches new production, design and communication techniques from the industry and other sources; takes responsibility for the training and knowledge transfer of skills and techniques to team members - Assists in the sharing of ideas and exploration of new development practices to continually improve the quality of game development within the company - Acts as scrum master
Producer
BBMF Corporation (China)Producer
May. 2004 - Jun. 2006Nanjing, China- Creates and develops relationships with top tier carriers throughout the world through the distribution of company games including Verizon, Movistar, IUSAcell, Vivo, Hutch Thailand, Smart, and many others - Increases company revenue through sales with leading carriers - Plans games roll out for BREW market outside of Japan - Formulates product promotions - Handles internet marketing of Java games through the company website - Produces and supervises development of company mobile games for BREW market outside of Japan including USA and Europe and Java games for China Mobile (CMCC) as well as games for South Korean market - Managed a team of 34 members which includes 2D and 3D graphic designers, BREW and JAVA programmers, game designers, and bug testers - Ensured proper delivery and development of games in accordance with clients and carrier requests
Product Manager
Vividgenes CorporationProduct Manager
May. 2003 - May. 2004Hong Kong, Hong Kong SAR- Formulates core elements of product and market strategy for VividGenes Corporation products - Directs internal and external efforts for successful launch of new products; directs efforts to expand brand recognition and market share - Benchmarks and studies competitors in order to formulate market strategies, plan counter-positioning and build additional sales channels - In charge of formulating product features and promotional offers - Handles the Internet marketing thrust of the company including search engine marketing and optimization - Ensures that affiliate partners have effective tools to position and sell company products - In charge of establishing strategic partnerships with other companies - Manages day to day operations of company websites; directs work of freelance designers
Content Manager
GOL Phils, IncContent Manager
Feb. 2002 - Dec. 2002Makati, National Capital Region, Philippines- Formulates and initiates different offline and online marketing tactics for MOL as well as analysis of current market trends - Develops ways of making the MosCom on Line community service attractive to present and potential subscribers - Directly responsible for maintaining and developing relationships with partners - In charge of the development of content of the MOL browser - Maintains, edits and handles quality control of text as well as streaming content in the different channels of the MosCom Online browser - In charge of Customer Relationship Management as well as Press Release Operations - Handled search engine optimization of the MOL web site - Established the payment facility of the MOL browser - Supervises the design and web development of the channels of the MOL browser - Acts as Chief Content Manager
Internet Mktg Supervisor
Castdial Inc.Internet Mktg Supervisor
Jan. 2000 - Dec. 2001Makati, National Capital Region, Philippines- Managed the overall Marketing Operations of the company’s Castdial and WebPonent products - Responsible for getting and increasing number of buyers of company’s AnyTalk software - Made strategic marketing plan, affiliate marketing plan, viral marketing plan, as well as email marketing plan for company products - Responsible for establishing sales of the Castdial Directory Service to ISPs, broadband providers, portals, destination sites, WAP, interactive television and set-top box providers - Made Business Plan for Castdial which was submitted to Venture Capitalists and was responsible for establishing Initial Contact with potential investors in the US - In charge of Public Relations, Press Release Operations as well as Newsletter operations - Increased the number of subscribers through free Internet marketing strategies - Responsible for getting optimum website traffic for the Castdial and WebPonent.com website and the acquisition of new subscribers to the Castdial internet broadcast service - In Charge of Customer Relationship Management - Supervised construction and composition of contents of the WebPonent website

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