Kuju Manila (Matahari Studios Philippines)Producer
Jun. 2006 - Feb. 2008Pasig, National Capital Region, Philippines- Provides key leadership to the game development team, and ensures consistent vision and goal setting
- Manages the day-to-day activities for a team of software programmers/engineers, artists, designers, and other staff
- Ensures communication and cross-coordination within teams and with other on-going efforts
- With minimal supervision, responsible for tracking product schedule and deliverables; manages time efficiently by task prioritization, resource coordination, risk assessment and problem solving
- Ensures a high quality game by reviewing competitive products, evaluating design/technical/art documents and other creative materials, and creating QA test plans
- Researches new production, design and communication techniques from the industry and other sources; takes responsibility for the training and knowledge transfer of skills and techniques to team members
- Assists in the sharing of ideas and exploration of new development practices to continually improve the quality of game development within the company
- Acts as scrum master