Years of experience: 9

Adobe PhotoshopMayaWacomZBrushProject CoordinatorResearch Assistant

Trust Score

Exceptionally trusted; proven professional excellence.

80%
Kayla's Career Path
3D Environment ArtistSep. 2025 -
Present
Mooncolony3D Environment Artist
● Modeled high-res stylized environment and prop assets from concept art. ● Rendered simple textures in the PBR workflow using Substance Painter and Photoshop. ● Delivered high-quality renders, neatly packaged assets, and documentation for client review and integration.
Mid Level 3D Environment ArtistNov. 2021 -
Apr. 2025
Player First GamesMid Level 3D Environment Artist
● Contributed to 20 shipped maps across 5 seasons—Led 5 maps through the full production pipeline. ● Created high and low-poly models and sculpts using Maya and Zbrush. ● Baked textures using Marmoset and hand-painted details in Photoshop. ● Managed model integration and optimized assets through trim sheets, master materials, light bakes, and LODs. ● Created simple VFX, animations, and materi...
3D ArtistOct. 2020 -
Jul. 2021
● Led early development on world-building and visual cohesion. ● Designed terrain materials in Substance Designer and terrain sculpting in Unity to establish foundational world zones. ● Modeled foliage assets and modular building kits.