Years of experience: 9

TranslatorAdvisorTechnical TranslatorConsultingData EntryTyping Specialist

Trust Score

Exceptionally trusted; proven professional excellence.

80%
Daniel's Career Path
Senior Game DesignerApr. 2022 -
Jan. 2025
UbisoftSenior Game Designer
● Implemented a multitude of mission scenarios via node-based scripting in the SnowDrop engine as well as cutscenes, NPC interacts, and level loading/unloading ● Collaborated with Lead Designers on gameplay and theming issues as well as finding technical solutions to fit the South Park brand ● Was tasked with reviewing and implementing the majority of the Level Design features for the Bring T...
Designer and Technical ArtistAug. 2013 -
Sep. 2015
PlayStudiosDesigner and Technical Artist
● Spearheaded the development of 3D driven games and our transition to integrating 3D assets into our development pipeline. ● Innovated on current gameplay features which correlated to a substantial spike in daily active users and revenue ● Worked closely with the art leads to integrate assets into Unity and develop over 15 games for the Mobile SLOTS and Blackjack apps
Associate Level Designer and QA CaptainOct. 2011 -
Mar. 2013
Crystal DynamicsAssociate Level Designer and QA Captain
● Utilized node-based scripting logic to implement pre-combat moments that aligned with combat metrics along with character animation and interaction sequences ● Collaborated with project leads and other designers to implement features like fast-travel, side tomb exploration, and hub environment optimization ● Created physics objects in Maya from basic mesh and implemented them into our propr...