Chișinău, MoldovaOver the past two years, I developed two game prototypes using Unreal Engine 5 as a foundation for future games: a shooter and a fantasy RPG, implementing next features, such as:
• UI: Lobby, Quests System, Map System, Inventory and Crafting, Settings area;
• Over 60 weapons: pistols, rifles, sniper rifles with bolt action, bows, swords;
• Throwable items: various types of grenades, incendiar...
Chisinau, MoldovaDuring my collaboration with Amdaris I was involved in the development of two project types - Invoicing and EdTech, using next combined tech stack:
• Programming Models: OOP, DCPM
• Coding Principles: SOLID, DRY, KISS, YAGNI, SoC, etc
• Development Practices: TDD, BDD
• Patterns: CQRS, Command Bus, DTO, etc
• Frameworks: Angular, Vue, Symfony, Doctrine, PHPUnit, Behat
• Databases: MySQL, Mong...
Chișinău, MoldovaImplemented a Transport Marketplace platform on the top of Invoice Ninja application, also, I implemented an android application for it.