Leading design on client projects, offering consultation and working closely with tech on design challenges, backend design decisions and building teams for clients that seek sound multiplayer game design.
Helped to build a team for Star Trek Online, offering leadership, design direction and support to create a good LiveOps framework for the popular MMO to keep on growing.
(6-month contract) Helping KappaBits (solo-developer) together with Merge Games shape up, balance, evolve and finalize Pixelshire - an awesome cozy farming pixelart game (Wishlist here -> https://store.steampowered.com/app/1846720/Pixelshire/)