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Network Power2000+ people
Roles
๐Ÿ”ฅ55%
Startup Founder
โœ”๏ธ42%
IT
๐Ÿง‘โ€๐Ÿ’ผ33%
C-level Executive
Geos
๐Ÿ‡ท๐Ÿ‡บ77%
Russia
๐Ÿ‡บ๐Ÿ‡ธ11%
United States
๐Ÿ‡ฆ๐Ÿ‡ช2%
United Arab Emirates
Work Background
Owner, Gamification expert
Gamification Now!Owner, Gamification expert
Jan. 2014Moscow, Russian FederationConsulting and outsourcing on gamification technics for activation & retention growth and loyalty development. Clients: Litres, Obeschania.ru, Znanika, Aori, Wikium and much more
Gamification expert
GameTrekGamification expert
Apr. 2013 - Jan. 2014Moscow, Russian FederationConsulting and outsourcing on gamification technics for activation & retention growth and loyalty development. Clients: Eruditor Group, Odnoklassniki, Bitrix24, MTS and much more
Producer
Crazy PandaProducer
Dec. 2011 - Dec. 2012Moscow, Russian FederationProducer of "Wonderland", 100k DAU, in Top30 on Odnoklassniki
Creative Director
Flexis GamesCreative Director
Dec. 2009 - Dec. 2011Game projects for Vkontakte social network (www.vk.com) -Mercenaries: Cards of Destiny (http://vk.com/app1735608) Responsibilities: -All fields related to game design -Development of strategies for entering new markets -Tight cooperation with marketing & sales department
Official representative
FlashGAMM conferenceOfficial representative
Apr. 2009 - Dec. 2009FlashGAMM conference is one of the first conference for flash-games specialists. Main fields covered by conference conclude such things as free flash games, online portals, browser games, online casinos and many others. Next FlashGAMM will be held in Kiev at fall of 2009.
Creative director
StarquakeCreative director
Dec. 2008 - Dec. 2009Starquake is a browser MMORPG about spaceships and aliens. Responsibilities: -Forming of team of the project and team managment -Correction of previous game design and development of new policy -Development and implementation of set of actions aiming for activization of game activity - Increasing of survival time of new players Achievements: -Introduction of special features for new players such as interactive instructions, registration form in playmode, low levels quests and goods -Increasing frequency of game events -Development and implementation of new kind of battle for both high and low levels players -Introduction of new career and professions system -Development of secial offline activities -Correction and development of story-line and legend of the game world See website for more details: http://www.starquake.ru
Founder, Lead Game disigner
Superheroes OnlineFounder, Lead Game disigner
Aug. 2008 - Dec. 2008Superheroes Online is a browser MMORPG for both russian and westerm markets. In this game you can easily become a Superhero to fight Supervillains and save the world at daily basis with your friends. Unfortunately due to the lack of investment this project is frozen right now.
Game designer (on contract)
Play-meGame designer (on contract)
Jan. 2008 - Sep. 2008Project "Play-me" was the first erotic MMO game in industry. Responsibilities: -Develompent of RPG system -Calculation of economics of the game -Creation of battle system content -Partial development of storyline and legend of the game world
Creative Director
World Media Ventures ManagementCreative Director
Nov. 2007 - Dec. 2008Development and creative lidership of gaming division of company (casual, browser and client MMO games) Involved in: - forming strategy for casual, browser and client MMO markets; - building project teams and project producing; - creative team management. Achievements: -Creation of developing demaprtment from scratch -Development of great number of projects in both casual and browser games' markets
Team Leader, Senior game designer
2RealLifeTeam Leader, Senior game designer
Jan. 2006 - Sep. 2007Browser-based MMO games and online fun services
Game designer
Sunny Games LLCGame designer
Jan. 2006 - Dec. 2006- game design for browser-based online games (flash) - game design for free downloadable games: Best games: - Golf Master 3D (flash, Daily 4th Place on NewGrounds.com) http://www.newgrounds.com/portal/view/312318 - daBomb Pong (flash) http://www.newgrounds.com/portal/view/311023 - Pac-xon (flash) http://www.newgrounds.com/portal/view/327718 - KGB Hunter (downloadable) http://www.gametop.com/download_free_shooting/games_kgb_hunter.html - Mini golf Pro (downloadable) http://www.gametop.com/download_free_sport/games_minigolf.html See website for more details: http://www.gametop.com
Game designer
FrodoGame designer
Jan. 2004 - Dec. 2004- game design of 3D-adventure game (not yet announced) See website for more details: http://www.frodosoft.ru
Owner, Game designer
Prosperous DesignOwner, Game designer
Oct. 2003 - Dec. 2012My field of activity: - game design for casual market - psychological analysis and adaptation of games for casual market - adapting of fiction novels and movie scripts for game plots - adapting video games to mobile or flash games, advertising games - using brands and licenses for game design. My experience on this field: - adaptation of fantasy novel of famous Russian fiction writers Sergei Lukyanenko and Nick Perumov for RPG-game "No Time for Dragons" (PC) - football manager game licensed by famous football club (not announced yet, Mobile) - design fo casual & fun pool game (Pool Arena, J2Me) - set of casual erotic arcade games (Mobile) - free online flash games (www.gametop.com) - browser-based multi-user social online game Milestones of Prosperous Design 2003 - Creation of blog "Polyfabrikati game designa", introduction of application of Theory of Pshycologic types in game design and analysis of its success 2004 - First contract jobs, cooperation with Dynamic Pixels and MGDC.ru teams. 2005 - Introduction of anti-drugs browser MMO game, which, unfortunately didnt get enough investment from government. Invetion of new up-to-date version of tetris, that was published by Herocraft. 2006 - Creation of forum for game designer at www.igrostroy.ru. Development of new generation online gambling game (using virus spreading) 2007 - Creation of "Database of Online games". Participation in unannounced casual project 2008 - Prosperous Design got first investment for development of browser game from angel investor AddVenture (http://addventure.to). 2009 - Round table 'Flash-portal: where are they going" was conducted at FlashGAMM. Prosperous design keeps on searching for investors for Superheroes Online (http://sho.igrostroy.ru) More information: http://igrostroy.ru
Editor, Web-projects Manager
R52.ru Nizhny Novgorod web-portalEditor, Web-projects Manager
Apr. 2002 - Dec. 2003- web-projects management - concept development - coordination of publicity department See website for more details: http://r52.ru
Co-founder, lead designer
Centre of Modern Information TechnologiesCo-founder, lead designer
Jan. 1997 - Dec. 2002- design of corporate identify - design of presentations for exhibition - various IT services The most famous clients: Trade company "Snegnii Dom" Financial company "RosAvto"
Product Owner of Game mechanics
LinguaLeoProduct Owner of Game mechanics
Jan. 2012 - Dec. 2013Moscow, Russian FederationGrowing metrics: Activation, Retention, Virality
Lead Game Designer
NekkiLead Game Designer
Jan. 2009 - Nov. 2009Projects: -MMO Soccer manager "11x11" (http://www.11x11.com) -MMOG "Gladiators" (http://www.mygladiators.com) -MMOG "Banana wars" (http://www.bananawars.ru) Responsibilities: -All fields related to game design -Maintenance of current projects and development of new ones -Development of strategies for entering new markets -Tight cooperation with marketing department
Project manager & Game designer
HeroCraftProject manager & Game designer
Jan. 2005 - Dec. 2006Took part... - as game designer in 8 game projects - as project manager in 18 game projects - as concept designer in 6 game projects Platforms: J2Me, Symbian, WinMobile, PocketPC Announced games: - Kamikaze 2: The Way Of Samurai (rpg/adventure) - Revival (turn-based global strategy) - Black Shark (action) - Blind Fury (platformer arcade) - Governator 2 (action) - Soul Catcher (adventure/quest) - Arcade Park, vol.1 (arcade) - Ball Rush 2 (experimantal version of arcanoid) - Sweet Invaders (casual erotic arcade game) See website for more details: http://www.herocraft.com
Game designer (on contract)
Dynamic PixelsGame designer (on contract)
Feb. 2004 - Dec. 2004- game design for mobile platforms (J2Me/Brew) See website for more details: http://www.dp-mobile.ru
Game designer
KranX ProductionsGame designer
Jan. 2004 - Dec. 2005- took part in 6 PC game projects (1 announced) - adaptation of sci-fi novel for game plot (Sergei Lukyanenko, Nick Perumov "No Time for Dragons") See website for more details: http://kranx.com
Graphic Designer
Stora Enso PackagingGraphic Designer
Jan. 2003 - Dec. 2004- package graphic design - design of transport boxes - adaptation of corporate identity for packaging Clients and brends: Miller, Tinkoff, Kozel, PIT, Baltimor, Balkan Star, Nidan Foods, DigiDon, Nestle, Wimm-Bill-Dann, Efes, Baltika, Gallina Blanca, Gerros Group. See website for more details: http://www.storaenso.com/
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