Gaijin EntertainmentTechnical Director
Jan. 2002 - Aug. 2008Москва, РоссияCo-founder. Designed several iterations of Dagor Engine and related tools.
Coordinated programmers working on the engine and tools code.
Implemented various project-specific systems.
Designed and implemented special effects for many games.
Ported portions of engine and game code to Xbox 360.
Worked as project manager and lead programmer on action game X-Blades (early version
released as Oniblade in Russia).
Worked with remote teams, outsourcers and freelancers.