I specialize in high-throughput real-time backend systems where message ordering, state consistency, and latency under concurrency spikes actually matter.
I have architected actor-based systems in Erlang/OTP, Orleans, and Rust (Kameo), scaled WebSocket messaging clusters, and redesigned payment engines that went from 20 req/s to 500+ req/s.
My focus is on:
• Predictable latency under load
• Stable actor lifecycle and supervision strategies
• Correctness in concurrent state transitions
• Backpressure control and event routing topologiesMore...