Aerospace engineer with a strong background in systems development, game development, and software testing. I specialize in JavaScript and C++, with hands-on experience building and validating complex, high-fidelity systems—particularly within aviation simulation environments.
My work in flight simulation game development requires a high level of technical precision, as it often replicates real-world aeronautical systems. This has shaped a rigorous approach to quality assurance, where accuracy, edge-case handling, and system consistency are critical. I am highly experienced in identifying subtle bugs, validating system logic, and ensuring performance under demanding conditions.
I actively leverage AI tools to improve workflows, accelerate debugging, and enhance overall task quality, allowing me to deliver efficient and reliable results.
I am especially interested in part-time opportunities related to:
Video game testing (QA), particularly simulation or technically complex games
Game systems validation and debugging
Gameplay and mechanics testing
Technical QA for physics-based or realistic environments
Detail-oriented, organized, and driven by quality, I bring a unique combination of engineering rigor and game development experience to every project.More...