15 years in Unity and immersive tech. I work across the full stack of real-time 3D, from rendering pipelines and custom shaders to multiplayer synchronization and cloud deployment.
VR/AR on Quest, HDRP, shader pipelines. Web 3D with React, Next.js, and Three.js. Multiplayer with Photon, Mirror, Netcode, PurrNet, and Colyseus. Infra on AWS, Azure, GCP, Vercel, and self-hosted.More...