I'm a product oriented developer, ready to maintain a full cycle of Unity VR projects for Oculus, Pico and other devices, making professional virtual simulations and applications in various domains.
I can cover all development stages from requirements clarification and documenting, achitecture planning to development and publishing the apps to different stores (AppStore, GooglePlay, Oculus Store).
Have 2 year of direct experience with computer graphics: creating visual effects by writing custom scripts(Javascript, Typescript) and shaders (GLSL). Have understanding of WebGL2, good math skills have experience and interest in using Unity (C# scripts, shaders) for gamedev.More...