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Network Power<100 people
Roles
💸100%
Marketing
🗿100%
HR
💰50%
Investor & VC
Geos
🇺🇸50%
United States
Work Background
Producer
Voids WithinProducer
Apr. 2025CanadaOversee and manage schedules, milestones, and resources across all studio projects Lead team meetings, stand-ups, plannings, and retrospectives, and set the overall pace, tone, and expectations for team communications and collaboration. Coordinate within internal teams and externally to stakeholders, acting as primary point of contact Assist in the documentation and capture of processes, features, and bugs. Facilitate communication and collaboration through meetings, workflows, tools, and processes Help capture and report bugs from our community, internal testing, or solo testing to monitor overall project quality. Engage with the community through announcements and responding to feedback. Advise and consult on high-level business roadmap, budget, resourcing, and development strategy
Design Manager
Insomniac GamesDesign Manager
Jan. 2023 - Jan. 2025
Senior Producer
Relic EntertainmentSenior Producer
May. 2018 - Mar. 2021Vancouver
Senior Project Manager
DemonwareSenior Project Manager
Oct. 2016 - May. 2018Vancouver, Canada AreaDemonware connects people to play online. We work on the biggest game titles in the world. We take on real challenges that affect millions of players every day. We take the work seriously; ourselves, not so much. Completed Title: Call Of Duty World War II Responsibilities: Act as a main point of contact for partner Studios as well as internally across all aspects of the business. Manage multiple development teams ensuring client/studio requirements are clearly defined, understood and executed beyond the client’s expectations while maintaining client expectations. Communicate status of projects to key stakeholders and ensure excellent communication with both internal and external Teams. Working in conjunction with Team Leads to ensure that all Project Milestones are met on time. Identify project risk and recommend potential solutions. Create schedule and resource plan and ensure that it is maintained through life of project. Enforce and constantly improve best practices throughout development environment.
Development Manager
BiowareDevelopment Manager
Jul. 2014 - May. 2016Montreal, Canada AreaResponsibilities: • Maintains regular communication with team and key stakeholders to provide project status updates. • Builds and maintains effective working schedules to ensure achievement of project development milestones. • Manages change requests and obtains appropriate approvals; advises key stakeholders on the impact of each change request on project schedule, budget, and resources. • Continually evaluate scheduling process and methodology and look for ways to improve efficiency without compromising effectiveness. • Able to extract and use data to establish bug trends and create predictability in hitting key launch milestones • Anticipate and communicate problems and roadblocks to successful achievement of goals and milestones. • Drive partnerships with central teams to ensure timely delivery of dependent tech. Credit - Mass Effect: Andromeda
Mentor
Pixelles Game IncubatorMentor
May. 2013 - Jan. 2016Montreal, Canada AreaPixelles is a women-in-games initiative which aims to promote diversity in the game-making community. Its programs are targeted towards Montreal-based women who are interested in making games but for one reason or another have never managed to. Pixelles provides motivation and the resources to help these women take the first big step and create their first game. No programming or previous games experience required! http://pixelles.ca/about/
Producer
LudiaProducer
May. 2013 - Jun. 2014Montreal, Canada AreaLudia creates and distributes cross-platform interactive entertainment with mass consumer appeal. Located in Montreal and founded by experienced industry players, Ludia's innovative and high-quality product portfolio consists of original and branded properties including , Are You Smarter Than A 5th Grader?®, Family Feud®, Jurassic Park, Press Your Luck®, The Price Is Right®, Where's Waldo?® and Who Wants To Be A Millionaire. - Define and present the game development strategy to management. - Define the scope of the project and main deliverables. - Improve and maintain development plans. - Build the team structure and optimally organize the workloads. - Decide which compromises should be made between the time and quality. - Manage risks and approve the contingency plans. - Draw up and present the status of the project to management. - Ensure the Team achieves the level of quality expected. - Negotiate agreements with internal and external suppliers whenever necessary. Credit: Where's Waldo & Friends
Mentor (Production)
Execution LabsMentor (Production)
Mar. 2013 - Jan. 2015Montreal, Canada AreaExecution Labs exists to help game developers become entrepreneurs, providing them with the guidance and resources they need to realize creative independence. Execution Labs aim to help developers get their games into the hands of people who will enjoy playing them. And they strive to develop a spirit of entrepreneurship throughout game development communities everywhere.
Founder
WIGI MontrealFounder
Feb. 2013 - Jan. 2016Montreal, Canada AreaWomen in Games International (WIGI), made up of both female and male professionals, works to promote the inclusion and advancement of women in the global games industry. WIGI promotes diversity in video game development, publishing, media, education and workplaces, based on a fundamental belief that increased equality and camaraderie among genders can make global impacts for superior products, more consumer enjoyment and a stronger gaming industry. Women In Games International stands as strong advocates for issues crucial to the success of women and men in the games industry, including a better work/life balance, healthy working conditions, increased opportunities for success and resources for career support.
CSM
Scrum AllianceCSM
Jan. 2011

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