Walt Disney Imagineering / Adventure WorksDesigner/Animator/Artist
May. 2013 - Apr. 2014I helped to brainstorm and iterate on various game mechanics for the Snow White Minetrain queue experience. During production, I created concept art and animation, which served as a guide for the graphics programmer, and my Unity experience came in handy as I was able to dive into the project if a quick change was needed. I also worked on the Tron experience at Disneyland Shanghai, designing game experiences and pre-viz for the post ride experience.