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Work Background
Beta-Tester, Mentor & Content Creator
PXLMentorBeta-Tester, Mentor & Content Creator
Jan. 2024👾 About PixelMentor: PixelMentor is not just a channel; it's a community of digital enthusiasts, creative minds, and tech aficionados. Whether you're a seasoned pro or just starting your journey in the digital realm, Pixel Mentor is here to guide, inspire, and elevate your skills to the next level. 🖥️ What to Expect: 🔍 In-Depth Tutorials: Dive into comprehensive tutorials covering graphic design, digital art, coding, and more. Learn from industry experts and sharpen your skills with step-by-step guidance. 💻 Tech Talk: Stay updated with the latest in technology. From hardware reviews to software recommendations, Pixel Mentor is your go-to source for staying ahead in the ever-evolving tech landscape. 🎓 Educational Series: Join us on a journey of continuous learning. Explore educational series on various topics, designed to empower you with knowledge and expertise. 🚀 Subscribe Now!!!
CG Supervisor
DNEGCG Supervisor
Sep. 2021 - Oct. 2023Montreal, Quebec, Canada• Supervised teams to deliver high-quality VFX for movies and TV series. • Implemented innovative work-flows and tools to optimize production efficiency. • Worked in close collaboration with DNEG 360 VP Department to enhance VFX <-> VP interoperability.
CG Supervisor
L'Atelier Animation Inc.CG Supervisor
Aug. 2020 - Sep. 2021Montréal, Québec, Canada• Supervised a team of CG artists, enhancing the production pipeline for animated series. • Defined, together with the client, the creative direction of the show.
CG Supervisor
The MillCG Supervisor
Feb. 2019 - Jun. 2020Montreal, Canada• Oversaw CG production for major film projects, focusing on technical innovation and team coordination. • Designed tools to enhance and speed-up MM & RA process, up to 85%. • Managed the development of marker-less facial tracking software to be integrated into the regular rigging proprietary system, to automate part of the facial animation tasks.
CG Supervisor
Moving Picture CompanyCG Supervisor
Nov. 2017 - Feb. 2019Montreal, Quebec, Canada• Managed the CG department on several high-profile projects, ensuring timely and quality delivery.
CG Supervisor
MELSCG Supervisor
Jul. 2017 - Sep. 2017Montreal
CG Supervisor
Digital District™CG Supervisor
Mar. 2016 - Apr. 2017Montreal, Canada
CG Supervisor/3D Generalist TD
Claim Brand IndustryCG Supervisor/3D Generalist TD
Apr. 2015 - Apr. 2015Milano
Senior 3D Generalist TD
Orendt StudioSenior 3D Generalist TD
Feb. 2015 - Mar. 2015Hamburg Area, Germany
Senior 3D Generalist TD
Gramercy Park StudiosSenior 3D Generalist TD
Jan. 2015 - Feb. 2015London, United KingdomWorking as Senior 3D Generalist on a set of 5 videos to present the new Dyson V6. Duties: Shading, Lighting, LookDev, Rendering, and Compositing. Software Used: Maya 2014 with VRay 3 and Nuke 8
CG Supervisor
Aptagraphics studioCG Supervisor
Nov. 2014 - Mar. 2015MilanoWorking as CG Supervisor on the pilot episode of a cartoon series with a pre-scolar target audience. Supervising a small team on artists, establishing also the whole working pipeline, to produce the entire episode (more then 50 shots) in the easiest and most cost effective way possible.
Trainer
ViFX - School of Visual EffectsViFX Digital Art SchoolTrainer
Jun. 2014 - Mar. 2016Vicenza Area, Italy
VFX/CG Supervisor
Method & MadnessVFX/CG Supervisor
May. 2013Singapore• Supervised remote teams to create stunning commercials and game cinematic. • Provided technical guidance and ensuring high standards of visual output. • Mentored the team on the latest work-flows and tech standards.
Trainer
Digital-TutorsTrainer
Mar. 2013 - Apr. 2014Realizing a professional tutorial for the “Creative Development Series”
Senior 3D Generalist/Lighting & Rendering TD
Studio Bozzetto &CoSenior 3D Generalist/Lighting & Rendering TD
Mar. 2013 - Apr. 2013Milan Area, ItalyWorking on a commercial/institutional project. Starting from the design sheets, he modeled both characters and assets; later on he did the lookdev, shading, lighting and rendering (following the art directions and the clients needs) and he did the setup for all the render layers and the main comp to finalize the entire project.
Instructor
The Animation Workshop, VIA University CollegeInstructor
Nov. 2012 - Nov. 2012Viborg, DenmarkTeaching at the 2nd year of the CGA Bachelor Degree. Advanced Classes on Texturing, Shading, Lighting & Rendering using ZBrush & Mudbox (for Texturing) and Maya & MentalRay for Shading Lighting & Rendering
Trainer
Treddi.comTrainer
Jun. 2012 - Jun. 2014Realizing a couple of tutorials for the “Professional Series”
Senior 3D Generalist/Lighting and Rendering TD
PixomondoSenior 3D Generalist/Lighting and Rendering TD
Apr. 2012 - May. 2012ShanghaiWorking, as part of a team, on a couple of commercial for Volkswagen. He animated, lighted and rendered the Car (later composited) on real footage. He also made HDR (from on set shooting), environment modeling (for footage projection, shadows casting and reflection catching purpose) and finalize everything to achieve the best result possible.
Senior 3D Generalist/Lighting & Rendering TD
Antiorario Video sncSenior 3D Generalist/Lighting & Rendering TD
Jan. 2012 - Feb. 2012MilanoWorking on a commercial/institutional for Gimi. He modeled, textured, shaded, animated, lighted and rendered all the shots. He also created, when needed, the cloth and the soft bodies simulations and the particles effects.
Senior 3D Generalist/Lighting & Rendering TD
FramestoreSenior 3D Generalist/Lighting & Rendering TD
Jul. 2011 - Nov. 2011London, United KingdomWorking on advertising/commercial projects for Nokia. Starting from the from original nokia CAD data, converted and refined in Showcase and Maya. Shading, Lighting and Rendering made in Maya with MentalRay using also custom made tools by Framestore.
CG Lead/Senior Lighting & Shading Artist
PixomondoCG Lead/Senior Lighting & Shading Artist
Feb. 2011 - Apr. 2011Shanghai, ChinaWorking on an advertising campaign for the Chevrolet "Malibu" 2012. He lead a team of artist to produce a very high quality photorealistic images of the car.
3D Lead/Render Specialist
Aptagraphics3D Lead/Render Specialist
Dec. 2010 - Jan. 2011Working on the Pilot for an Educational cartoon for 3-5yr child He lead a little team of professionals and also is responsible for shading rendering and lighting for the whole Pilot of this cartoon.
3D Generalist
LikeIt3D Generalist
Jul. 2010 - Sep. 2010Creating a 1min length full CG Previz/Institutional movie of the feedingbottle produced by Momma Zero. Modeling, shading, lighting, renderpass creation, compositing, editing audio/video.
Render Specialist
KaleidoscopeRender Specialist
Jun. 2010 - Jul. 2010Focused on shading, lighting and rendering of the new SmartBoard 600i images used in the brochure and in the official website of Smart Technologies. Model imported from CAD data and then optimized, lighted and rendered for high resolution output
3D Modeler/Generalist
Bloompix3D Modeler/Generalist
Jun. 2009 - Jun. 2009Milano3D Generalist for the istitutionl movie of the “Galaxy” by samsung. Modelling, texturing, shading, lighting and rendering of the new smatphone called “Galaxy”.
3D Generalist/Lighting & Rendering TD
Ubik3D Generalist/Lighting & Rendering TD
Mar. 2009 - Apr. 20093D Generalist for the new Q8 commercial. Modeling, tracking of the boat (by hand and with boujou) and animation of wave system (created with modifiers) for the integration of the real boat sailing on the streets.
3D Modeler and Texture Artist
Balalò3D Modeler and Texture Artist
Nov. 2008 - Jul. 2011Milan Area, ItalyHe works as freelance (usually in remote) creating high detailed model and textures used to produce high dimension photorealistic renderings for advertising on magazines. He collaborate on the major project such as Disney, Olidata, Peugeot, Pirelli, Volkswagen etc.
3D Modeler/Generalist and Trainer/Autodesk Consultant
Prisma TECH srl3D Modeler/Generalist and Trainer/Autodesk Consultant
Oct. 2008 - Oct. 2011Milan Area, ItalyIn September 2008 he creates a Yachts Realtime Configurator for a big yachts italian producer. This configurator was showed, for the first time, during the Genova Nautic Expo 2008. I've modeled texture and lighted (for GI texture baking) the whole yacht. Then I've made the shaders the lights and the camera movement to realize the realtime configurator in Showcase 2009 From October 2008 he realizes Autodesk Softwares demos for Prismtech S.r.l. . Usually he produces demos with 3DSMax, Maya and Showcase showing to Prismatech’s customers the major characteristics of the softwares. He also works as Trainer; he teaches the Autodesk Softwares to small and big group of peoples in High-Profile company all over the Italian Territory.
3D Generalist/Lighting & Rendering TD
Studio Bozzetto &Co3D Generalist/Lighting & Rendering TD
Jul. 2008 - Sep. 2008Milan Area, Italy3D Generalist focused on shading, lighting and rendering for a project called "Armi su Strada” (Weapons on street). This project , sponsored by Bergamo City, under the direction of Bruno Bozzetto (very famous Italian illustrator), was realized to prevents deadly car accidents caused by stupid reasons like speed, alcohol, drugs etc.
3D Generalist/Lighting & Rendering TD
Darkside Studio3D Generalist/Lighting & Rendering TD
Dec. 2007 - Jan. 2008Verona Area, ItalyShading rendering and compositing of the two main character, for the new Labello-Nivea 30'' CG Spot.
VFX/CG Supervisor/3D Generalist TD
Blackmamba3DVFX/CG Supervisor/3D Generalist TD
Oct. 2002 - Mar. 2016Wherever and whenever it's needed• Worked as a freelancer for several years as VFX/CG Supervisor/3D Generalist TD. • Various projects and different companies all around the world. • Movies, commercial, ADV, Architecture, Design; name it, I did it all.
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