Player First GamesMid Level 3D Environment Artist
Nov. 2021 - Apr. 2025● Contributed to 20 shipped maps across 5 seasons—Led 5 maps through the full production pipeline.
● Created high and low-poly models and sculpts using Maya and Zbrush.
● Baked textures using Marmoset and hand-painted details in Photoshop.
● Managed model integration and optimized assets through trim sheets, master materials, light bakes, and LODs.
● Created simple VFX, animations, and material shaders in Unreal Engine 5.
● Participated in weekly syncs with level designers and fellow environment artists to design and develop gameplay maps from
concept to shipped.