Electronic Arts (EA)Frostbite Sr. Quality Analyst
Jun. 2022 - Mar. 2023Romania, BucharestContinued as the sole QV of the Characters team, taking on a new role with a few new responsibilities:
- Led Epic planning by creating templates to facilitate Engineer/QA discussions for better Sprint planning and quality.
- Created high-level test plans for releases, addressing scope and capacity concerns.
- Developed Sprint planning documents with estimations and assignments for the team.
- Managed time-tracking Epics for QA, covering tasks like feature testing, regression, and release passes.
- Familiar with multiple release line strategies, including backporting fixes and adjusting support.
- Participated in team meetings: Sprint Planning, Backlog Grooming, Stand-Ups, Retrospectives, etc.
- Took part in interviews, explaining QA's role and collaboration with Engineers/Management.