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Work Background
Pipeline Technical Director
GeniesPipeline Technical Director
Jan. 2021 - Oct. 2024Los Angeles Metropolitan Area*Worked with artists to optimize 3D workflow to unity for character creation for mobile apps *Set up Maya and Blender pipeline for team of artists using Python *Created tools in C# for asset loading and rendering in Unity *Created tools in Python for Unreal Engine
3D Workflow Consultant
Roomored3D Workflow Consultant
Jun. 2019 - May. 2020
Front-End Developer
CA TechnologiesFront-End Developer
Sep. 2017 - Jun. 2018Worked as a front-end developer as contractor for incubator project, Codepilot.ai at CA Technologies.
Front-End Developer
Theory StudiosFront-End Developer
Mar. 2017 - Feb. 2019United StatesCurrently customizing the internal website to improve work flow for artists. Working on front-end development using ReactJS and Vue.js
Web Developer
Achilles InteractiveWeb Developer
Jan. 2015 - Feb. 2017Dallas, TX* Developed PHP web applications with CodeIgniter framework * Created websites from scratch using HTML5, JQuery and CSS * Created HTML emails including developing for mobile * Created custom websites using Silverstripe * Consultant for startup. Worked on IOS 3D app pipeline development using python and Maya. * Created mobile app, Valet View, currently on Google Play using Phonegap
Front End Developer
Inmers LLCFront End Developer
Jul. 2014 - Jan. 2015Startup experience developing website using PHP, Javascript, CSS and HTML
FX Development Technical Director
Rhythm & HuesFX Development Technical Director
Apr. 2008 - Apr. 2013Greater Los Angeles Area( Project Based: April 2008-April 2009, September 2010- April 2011, May 2012-2013 ) * Developed tools in python for Houdini pipeline. Developed presets pipeline that allowed users to set show render settings to maintain an approved a look for the show. * Developed Houdini render assets that allowed users to submit renders using a node based interface using python and Houdini libraries. * Worked on Mantra render pipeline using python * Created smoke, debris, and magical effects for film as an FX animator using Houdini
Technical Director
Digital DomainTechnical Director
Apr. 2004 - Apr. 2008* Worked on FX for Pirates of the Caribbean 3, Lighting for Speed Racer and FX for commercials * Created visual effects and wrote programs to support production * Developed asset importer in python and PYQT interface that allowed users to choose 3D assets and load them into a Maya scene. Also allowed users to go back to previous versions of assets. * Wrote Perl scripts, Mel scripts, and Maya plugins to support production.
Web Developer
Cadre Computer ResourcesWeb Developer
Aug. 1997 - Aug. 2000Developed websites with Perl, HTML and Photoshop.
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