Studio MokaCo-Founder - Unity Developer
Sep. 2023As co-founder and technical lead at Studio Moka, I lead a multidisciplinary team of 10 in developing CitaDrill, an original roguelite city-builder built in Unity. My responsibilities spanned gameplay programming, systems architecture, rapid prototyping, and facilitating cross-team collaboration. I also contributed to game design, production, and marketing strategy, helping our distributed team stay aligned from concept to execution.