Georgia Tech Office of Information TechnologySoftware Developer - Microsoft Mesh
Aug. 2023 - Feb. 2024- Developed 25+ Unity VR and NVIDIA Omniverse (OpenUSD-based) prototypes using C# and Python, collaborating with GT’s ME, LMC, ARCH, AE, ID, MUSI departments, Aerospace Systems Design Lab, GT Library, and student organizations to define 10+ user stories. - Led a team in designing an immersive Moon Habitat and Art Museum in Microsoft Mesh, coding interactive 3D environments in C# and Blender, managing cross-department collaboration, and delivering 12 interactive features 15% ahead of schedule.
- Researched and implemented 3D/XR applications for virtual filmmaking, photogrammetry, Gaussian Splatting, GIS visualization, interactive learning, lab simulations, and digital twins.