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Work Background
Staff Software Engineer
VTEXStaff Software Engineer
May. 2023São Paulo, Brazil
Head Of Engineering
Isoforce Games - Mouse HauntHead Of Engineering
Jan. 2022 - May. 2023Vancouver, British Columbia, CanadaMouseHaunt is a next generation NFT game based on the BSC network. As Head of Engineering reporting directly to the CTO - Responsible for designing and implementing the game and website backend architecture, using Go, integrating a wide range of AWS services, like Lambda, InMemoryDB, SQS, SNS, RDS, S3, CloudFront - Implemented infra-as-code and the CI/CD pipeline for the backend - Led Unreal, web frontend, backend and blockchain engineers in the development, testing and deploying of the game product - Developed state of the art technology for integrating backend services with the blockchain, with high levels of security, scalability and resilience - Close collaboration with the marketing, business and economics teams for discovering and refining product features
Senior Software Engineer
TruePaySenior Software Engineer
Oct. 2021 - Jan. 2022São Paulo, Brazil
Principal Backend Software Engineer
SumUpPrincipal Backend Software Engineer
Feb. 2020 - Oct. 2021São Paulo, São Paulo, Brazil- Led the DDD context mapping for the Acquisition global tribe, using Event Storming workshops - Designed and led the implementation of a new microservice responsible for attributing sales to sale consultants - Mentored less experienced engineers on software engineering best practices, domain driven design, hexagonal architecture, XP principles
Backend Software Engineer
CabifyBackend Software Engineer
Sep. 2019 - Jan. 2020São Paulo, São Paulo, BrazilAs a member of the global Trust & Security Squad: - Responsible for designing and implementing backend solutions to ensure the security and trust of the Cabify platform - Integration of identity check providers for drivers and riders - Contributed to the technical direction of the squad Tech stack: Go, Elixir running on GCP
Software Architect Technical Lead
Hub Fintech Software Architect Technical Lead
Aug. 2016 - Aug. 2019São Paulo Area, BrazilI was the architect and technical lead during the development of a new digital account and pre-paid card platform, counting more than 50 microservices implemented in .Net Core, Java, Ruby and NodeJS. I also implemented some of these microservices, for instance the orders service (.Net Core), responsible for a daily 5k digital accounts and cards order processing. We currently have more than 5 million active digital accounts, serving as means of payment for parners such as 99, Uber and dozenz of small partners. The platform is used also as a marketplace for parners such as Mercado Pago, providing services of expenses control for parners such as Itaú and Caixa Econômica Federal. Our architecture is highly scalable and resilient, using RabbitMQ for asynchronous messaging, and having several microservice using CQRS and event sourcing. I was responsible for the definition and implementation of monitoring, log and resilience strategies for our microservices. I helped design the external authorization protocol for Mercado Pago, the first of its type in Brazil, used to authorize card transactions directly with Mercado Pago. I also designed and leded the development of an Open API used by our parners to integrate with our platform (99, Uber, Magazine Luiza, Glovo, Mercado Pago). I currently work as lead architect of all our development squads E-commerce, Middleware, Onboarding, Card Processing), designing new solutions and making sure they conform to the existing architecture. I also work as technical coach and mentor, ensuring the best practices of code design, and also writing proof of concepts with new technologies.
Software Architect Technical Lead
Vale Presente S.A.Software Architect Technical Lead
Feb. 2014 - Jul. 2016São Paulo Area, BrazilDesign and implementation of an integration platform with Caixa Econômica Federal for pre-paid card issuances and top-ups. Refactoring of the legacy platform from the startup period to an event oriented microservice architecture, with RESTful integrations and using asynchronous messaging (RabbitMQ). I also architected and rewrote the systems responsible for the embossing and delivery of the cards, allowing the factory to increase the production 15 fold.
Senior Software Engineer
Maya LabsSenior Software Engineer
Jul. 2010 - Feb. 2014São Paulo Area, Brazil
Senior Software Engineer
WundermanSenior Software Engineer
Sep. 2008 - Jun. 2010Designing and implementing a C# based persistence framework on which our interactive campaign web applications are based and defining architecture guidelines and practices to be followed by our back-end developers. Developing a wide range of database internet applications for clients such as Ford, Dell, Syngenta and Diageo.
Senior Software Engineer
Taxonomia DigitalSenior Software Engineer
Jan. 2007 - Sep. 2008São Paulo Area, BrazilDesign and development of a MVC Framework using PHP5 and MySQL, with several applications running on it, including a back-end for a multiplayer turn-based strategy game (Projeto Império).
C# Senior Developer and Analyst
B2BrC# Senior Developer and Analyst
Feb. 2002 - Jan. 2007Analysis, design and development of web-based e-government applications for the city and state of São Paulo, using C# .NET, SQL Server. Development of business financial rules for clients such as Riachuelo , Kraft Foods and Votorantim.
Intern/Junior/Midlevel Developer
Several Companies & OrganizationsIntern/Junior/Midlevel Developer
Jan. 1997 - Jan. 2002São Paulo, BrazilInternships and junior/mid positions on several organizations, like Unisys, Gradiente, Telefonica
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