Keep in touch with meI'm using Intch to connect with new people. Use this link to open chat with me via Intch app
Work Background
Chief Product & People Officer
Seascape.NetworkChief Product & People Officer
Apr. 2022Main Missions: 1. Engaging as Chief Product Officer 2. Engaging as Chief People Officer and People Partner Secondary Missions: Jira Closer and Scrum Master. Extend the company’s goals into areas that deliver impact beyond revenue, with a special focus on digital trust and overall ESG performance. Ensure that purpose is demonstrated throughout an organization publicly and internally across strategy, employee identity, and culture, working to embed purpose-driven behavior and strategy throughout the company. Strategy formulation and management, including fostering the corporate vision, overseeing planning, and leading strategic initiatives as dictated by CEO. Accountable for Production to support COO. Responsible for Development to support CTO. Accountable for P&L, supporting the CFO. Accountable for partnerships, supporting the Sr. BD.
Chief Of Staff
MetaKing StudiosChief Of Staff
Apr. 2022Lyon, Auvergne-Rhône-Alpes, FranceStart Up scaling. Company Conflict Resolution. Scaled Process Convergence & Reconciliation (operational optimization) People's Partner, Wellness, Performance, and Cohesion across the organization. Providing department leaders with recommendations and consultation to improve team cohesion and optimize processes, providing tactical support and thought leadership. Working with leadership to deliver, monitor, and communicate progress toward company goals Responding to inquiries on behalf of the CEO, aggregating info, investigating, briefing, supporting by helping in meetings, pushing established agenda on their behalf, etc Overseeing strategic business initiatives from ideation to implementation. Identify and help solve core problems within business processes Providing CEO with insight and analysis of the company’s operations. Support & Coach Executives Secondary missions: Certification programs (Coach the Trainer Accredited Mentorship Model) Impediment remover within company path - impact, purpose. Team and Company Psychometric Measurements
Executive Release Management Manager - TransMedia Portfolio
BANDAI NAMCO Entertainment EuropeExecutive Release Management Manager - TransMedia Portfolio
Dec. 2020 - May. 2022Lyon, Auvergne-Rhône-Alpes, FranceDesigning and validating defensible leadership psychometric solutions. Defining scoring and analytic methodology to assess the team's productivity. Conducting job analysis and defining leadership role profiles Be the Point of Contact for all the departments in the production chain informing in a strategically compartmentalized manner Debuting miss: Manage a team of "Ingénieurs et cadres des méthodes de production" (Release Managers). Familiarize with and Audit existing company policies and technical processes in regard to Releases on all platforms. Mission characteristics: each operational team member has a global impact, a high level of responsibility, and an uncanny amount of uncertainty within a niche scope delivery, in a fast-paced, cognitive dissonant rhythm 2-year mission: Optimize Transmedia Release OPS Steer products from Conception to Post Launch with the goal of determining potentially new best practices and establishing improved approach patterns. Providing thought leadership and expertise to the Executives
World Wide Executive Release Manager - Mobile & SaaS Portfolio
UbisoftWorld Wide Executive Release Manager - Mobile & SaaS Portfolio
Oct. 2015 - Dec. 2020Main responsibilities: Global Coordinator for all titles World Wide, Mobile, and SaaS. Manage & Coach multiple external partner studios simultaneously with the mission of delivering Mobile & AAA HD amazing experiences on Live (post-launch OPS) and upcoming products (New Concepts & Franchisable Concepts). Monitoring productivity, while harboring a safe, balanced work environment for retained personnel, in the context of newly acquired studios, transitioning to Ubisoft policies and ensuring new Studio Managers uphold company values and targets. Secondary Operational responsibilities: Set Product and Studio OKRs and consequent KPIs to support quick-pace development. Consult on each major studio roadmap to establish achievable milestones, while negotiating the deadlines. Develop employee value proposition. Senior Sustainability Strategies Specialist Reference - Engineering Studio CEO - https://www.linkedin.com/in/priscilla-nguyen-4276154/
Chief Product Officer - Engineering Studio
UbisoftChief Product Officer - Engineering Studio
May. 2013 - Oct. 2015Responsible for the management and leadership of day-to-day task assignments within studio team personnel (Console, Mobile, PC, Web, Cloud) Influencing game development & features through data-driven player insight/ AB testing/ Google Analytics On-site coordinator for: 1. Product Quality - QA/QC/Compliance/Localisation 2. Performance - Customer Support, Player Experience, Employee Excellence, L&D 3. Occasional HRBP tasks - onboarding new hires, and testing the hiree's tech skill level. Streaming, E-gaming and Cloud Mobile OPS dedicated expert auditor Coaching and Mentoring C-level execs for all Platforms and Product specifications for QA and Compliance domains. Maintaining negotiated contractual clauses in check for mediated parties (Nvidia, SFR, Playcast, Onlive, GCluster, etc), active liaison for all new contractors Reference - Engineering Studio CTO - https://www.linkedin.com/in/adriandinu/
Engineering Studio - Bras droit du CEO
UbisoftEngineering Studio - Bras droit du CEO
Dec. 2010 - May. 2013Deputy CEO (Executive Assistant) to Priscilla Nguyen (CEO of Engineering Studio) Learning and Development Manager Principal Liaison for Cloud Gaming Division - SFR, Orange, Telekom In charge of all 1st party communications for Compliance and coordination - Sony, Microsoft, Nintendo, Nvidia, Windows, Steam, GCLuster, OnLive, Playcast The initial mission was creating a team from the ground-up, able to generate tests, gather guidelines based on the results and manage said team as part of a new potential production chain that would be able to budget it's needs over the next 24 months from back catalogue IPs (remasters). Proven successful, focus shifted to remastering more than 350 titles in the form of bundles, compilations and launches on next gen platforms. Tasks included but were not limited to: CV Screening, Interview and Recruitment, Induction Training Full Product life-cycle supervision, issue impact assessment, iterating on processes with each new challenge added by the market standards. Streaming, E-gaming and Cloud Mobile OPS dedicated expert auditor Reference - Engineering Studio CEO - https://www.linkedin.com/in/priscilla-nguyen-4276154/
Head of TPO (Technical Processes Optimization)
UbisoftHead of TPO (Technical Processes Optimization)
Apr. 2009 - Dec. 2010Engineering Studio Head of Technical Processes Optimization Examine, analyze and verify operational goals and activities, as well as ensure the company's adherence to compliance regulations and guidelines. Conduct bi-early audits to verify in-effect processes and probe for waste-reducing measures. Verify conformance to technical documentation, engineering specifications, and contractual requirements. In charge of TransMedia, Gaming, SaaS and Metaverse Creation, execution and management of test cases & scenarios (Enterprise ISTQB) Sign-off monthly sprint retrospect feasibility Management and Optimization knowledge databases and tracking (Jira, Mantis, BDB, Asana, Trello) Change Management - based on quarterly postmortem. Global Liaison for Implementation of 1st party Mobile Compliance Guidelines Android Go Amazon echo Apple Arcade Reference - Ubisoft Lead Developer - https://www.linkedin.com/in/cosmin-spinu-b8897537/
Functionality Team Lead (PC, Console, Mobile)
UbisoftFunctionality Team Lead (PC, Console, Mobile)
Sep. 2007 - Apr. 2009Managing the QC and Special Tests Department for the following areas: 1. QA/QC/Localization/ Regression, Load & Usability Testing 2. 1st party guidelines Compliance - FTC/Lotcheck/TRC 3. Input lag, Sound & Epilepsy testing 4. Hardware compatibility and PC configuration testing
QA/QC tester
UbisoftQA/QC tester
Aug. 2006 - Sep. 2007https://www.mobygames.com/person/351312/vladimir-codin-ionita/credits/
People Partner (Scaling Start-up)
ECORE SAPeople Partner (Scaling Start-up)
Feb. 2006 - Aug. 2006Main Mission: Right-hand man position - supporting the US Diversity, Equity, and Inclusion Director in acquiring higher management personnel and C-level executives in the new Bucharest studio team (60 members) to form a new regional strategic HQ. Secondary mission - Wellness & Happiness HRBP/CHRO responsibilities: Creating a smooth process for recruiting, evaluating, interviewing, and hiring skilled individuals Making sure the company follows regional employment laws Responsible for interviews, triage, and psychological evaluation for: Recruitment BPs, Career development expert team, Business Excellence team Customer Success, Customer Care, Happiness, and Wellness managers Reference - CO-founder - https://www.linkedin.com/in/georgiana-bancila-8832547b/

Requests

Touchpoint image
3
Looking for a Job
Chief Product & People Officer: A Unique Leader
Intch is a Professional Networking App for the Future of Work
300k+ people
130+ countries
AI matching
See more people like Vladimir on Intch
Startup Founder
249688 people
186
CEO & Software Dev Manager @ qod.ee
15
PPC Specialist
38
Managing Partner @ Strato Consulting LTD
Startup FounderProduct Consultant
55222 people
38
Managing Partner @ Strato Consulting LTD
28
Senior Digital Marketing Manager @ SaaS company
20
Business Partner / General Manager @ Atelier Bordelle Productions SRL