You Are Here Labs - Immersive ExperiencesLead Software Engineer (Unity3d)
May. 2018 - Apr. 2019Washington D.C. Metro AreaOn-site at National Geographic in Washington, DC - Created National Geographic's enterprise-level Extended Reality (XR) core framework using Unity3D, a drag and drop system which allowed the creation of full spatially aware AR, VR, and MR experiences even by nontechnical and inexperienced team members quickly and with minimal training
- Created interactive Augmented Reality experiences as a form of storytelling using Unity3D with ARKit, ARCore, HoloLens, Oculus, and Vuforia
- Created Augmented Reality Church of the Holy Sepulchre in Jerusalem (The Tomb of Christ), A spatially aware augmented reality experience with the ability to view a tabletop version but also press a button to have a "mobile VR" (no headset) walk through the interior - Created River House VR a Virtual Reality tour of the ruin site located in Bears Ears national park
- Created IcebergAR, a spatially aware interactive AR experience displaying several aspects of global water level rise over time due to global warming
- Developed interactive Virtual Reality experiences as a form of storytelling using Unity3D with Oculus Rift, Oculus GO, Oculus Quest, Samsung GearVR, Playstation VR, and Google Daydream On-site at You Are Here in Atlanta, GA
- Created a User sentiment analysis app to track and create a database of users interactions and emotional state using Computer Vision, Machine Learning, and Unity3d
- Created interactive touchscreen kiosks for the AT&T 2019 Mobile World Congress with Unity3d
- Created interactive Augmented Reality posters for the 2019 American Advertising Awards using Snapchat Lens Studio