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Work Background
Animator III
Big Fish GamesAnimator III
Jan. 2016 - Sep. 2018SeattleDuring my time at BigFish I've been a character designer, illustrator, animator, and digital painter. In my time at BigFish I've been a character designer/artist, illustrator, animator, and digital painter, with proficiency in Photoshop, Flash, Aftereffects, Illustrator, and Maya. I was instrumental in developing, rendering, animating, and painting the McDivot character for Fairway Solitaire as well as the Squinion characters for Fairway Blast.
Sr Artist
TechSmartKids IncSr Artist
Nov. 2014 - Jun. 2015Seattle Wa- [visual] game concepting - character/creature/environment development - character/creature/environment rendering - vector and/or raster - Flash animation of all applicable assets - UI development, rendering, animation
Animator, Illustrator
Amazon Game StudiosAnimator, Illustrator
Dec. 2011 - May. 2014Seattle Waconcept art and game asset production - pre-production- concept/character/creature creation, vector/raster/animated storyboards - concept art for game, character, environment development - vector, raster illustrations, renderings - 2D [Flash] animations - 3D [Maya] animation
Sr Animator/Illustrator
DistinctDev, Inc.Sr Animator/Illustrator
Aug. 2010 - Dec. 2011Seattle Wa- [visual] game concepting - game content production - character/creature/environment development - existing character/environment/asset revision - character/creature/environment rendering - vector and/or raster - Flash animation - UI development, rendering, animation
Illustrator/Animator
Freelance ArtistIllustrator/Animator
Jun. 2000Seattle WaArtwork from concept to finish in vector, raster, animated, web and print formats Character development, roughs, revisions, renderings for a wide range of local, national, overseas and collegiate clients Game Art: - client relations, arranging time and asset schedules - concepting (all), roughs, revisions, finals - Flash/Illustrator/Photoshop renderings - 2D [Flash] and 3D [Maya] animations - all game art/assets - UI roughs, asset creation, animation if applicable - typography/logo design Print: - client relations, hand in setting budget and time restraints - editorial concept, revision(s), renderings - product packaging layout, roughs, renderings - typography/logo design Book/Children'sBook Illustration - entire art production for book projects, within guidelines for timelines and budget restrictions - developed entire look of characters, environment, art style for children's books, book series - character development, revisions, renderings - client relations - corporate, small-and-large-scale projects - personal line of children's books developed - typography/logo design
Character Animator
Humongous EntertainmentCharacter Animator
Mar. 1999 - Jun. 2001Bothell Wa- animation cleanup - character concepting - 2D character animation - animation lead, "Pajama Sam's Rainy Day"

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