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Work Background
Chief Technology Officer
oneVRChief Technology Officer
Jul. 2015 - Sep. 2016Perth
Editor
Nick CandyEditor
Jan. 2011 - Feb. 2011Avid Media Composer editor for student film 'O'.
Programmer
CubekindProgrammer
Jan. 2010 - Dec. 2012Worked on a social media game.
Lecturer (Games Specialist)
North Metropolitan TAFELecturer (Games Specialist)
Mar. 2009Specialist in game development (VR, AR, mobile and PC) programming, Agile project management, eLearning curriculum creation, tuition and technical art.
Video Editor
Phil FaigenVideo Editor
Mar. 2009 - Dec. 2009Editing and creating a DVD for my client. It's based on Illustrators and Cartoonists. To be released later this year.
Technical Writer
ScanalyseTechnical Writer
Jan. 2009 - Feb. 2009On contract to deliver CHM help system linked to the Millmapper software. Millmapper is an infrared scanning system for locating fatigue in ore mills on minesites.
3D Graphics Artist
Subversive Games3D Graphics Artist
Jan. 2009 - Dec. 2009Created high quality low poly models for real time simulation.
Software Developer/GUI Team Lead
Interzone GamesSoftware Developer/GUI Team Lead
Mar. 2007 - Jan. 2010Currently working as Art Support and working on GUI Team developing UI for the game. Previously worked on Trac implementation for project tracking. Prior to that worked on gameplay and physics.
Content Pack Creator
GarageGamesContent Pack Creator
Jan. 2006 - Dec. 2008Created the Skeleton content pack.
Production Manager, 3D Graphics Programmer and Modeller
Immersive TechnologiesProduction Manager, 3D Graphics Programmer and Modeller
Feb. 2002 - Feb. 2007Production Manager for custom mine sites, managing staff and delivering high quality, accurate immersive simulation environments for the mining industry. Wrote in-house world editor, provided solutions to the Software department on DirectX9 particles and scene graphs. Modelled 3d objects in Max and Lightwave. Textured in Photoshop.
Owner Manager Developer
DrewFXOwner Manager Developer
Jan. 1996I have worked independently or have worked with others on the following released games. Surf Prodigy: (self via iPhone) Turbo Flick: (self via iPhone) Starfighter:D'Yammen's Reign (self via Islona Games) Ultimate Arcade Games (in team via Nocturnal Entertainment) Skeleton Content Pack (self via Garage Games Eugine)

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