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Work Background
Puzzle Lab - Lead Game Designer / Product Owner / Project Manager
BoomBitPuzzle Lab - Lead Game Designer / Product Owner / Project Manager
Nov. 2024Poland• Spearheaded the design and development of mobile puzzle games, focusing on user engagement and retention. • Created and managed a 7-person fast prototype team of interns and juniors, streamlining the game development process and enhancing creativity. • Conducted in-depth analytics on puzzle game performance, leading to data-driven design improvements and successful UA tests.
Product Owner / Department Lead / Game Designer
BoomBitProduct Owner / Department Lead / Game Designer
Nov. 2016 - Nov. 2024Gdańsk, Pomorskie, Poland• Led and managed a dynamic team of 15-30 professionals in the development of mobile car games of different genres • Co-designed and produced the highly successful Car Driving School Simulator, achieving over 70M downloads. • Collaborated with User Acquisition, Creatives and Ads departments to drive growth and enhance game performance. • Established efficient production pipelines, enabling the release of up to 3 new games per month.
Co-founder / CEO / Lead Game Designer
Very Nice StudioCo-founder / CEO / Lead Game Designer
May. 2008 - Sep. 2017Gdańsk, Pomorskie, Poland• As the Owner and CEO of Very Nice Studio, led the design and production of diverse game genres, including word, casual, adventure and simulation for different platforms - Designed 20+ board games • Oversaw project management, ensuring timely delivery and quality standards are met across all projects. • Conducted thorough market analysis to identify trends and opportunities, driving strategic decisions for game development.
Creative Director / Lead Game Designer
Aidem MediaCreative Director / Lead Game Designer
Mar. 1998 - Mar. 2008• Led the design, production, and shipping of 40 CD-ROM games and edutainment software. • Collaborated with cross-functional teams in TV production and game design. • Developed engaging board and card games to enhance user experience.
Game Designer
Optimus NexusGame Designer
Jan. 1996 - Jan. 1998Designed my first ever kids game for PC

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Konsultacje: Monetyzacja Gier Mobilnych
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